100°
Submitted by bunt-custardly 809d ago | article

Number of on screen characters no longer a focus

Once upon a time it was all about polygons and numbers of enemies on screen at once. Now things have shifted. (Assassin's Creed III, Culture, Kameo: Elements of Power, N3II: Ninety-Nine Nights, PC, PS3, Tech, Xbox 360)

ShadesMoolah  +   810d ago
Hmm, yes, I remember Kameo being a showpiece for Xbox 360 at launch with its dazzling number of on-screen enemies, game was pretty good as well.

It seems developers are more concerned with cutting back the scope and scale in favour of linear romps that afford them more resources to make a "prettier" game.
#1 (Edited 810d ago ) | Agree(6) | Disagree(1) | Report | Reply
ATi_Elite  +   809d ago
Number of on screen characters no longer a focus
Ha depends on what platform you play on!

Total War Rome 2 I expect 100K Romans spilling blood on Carthage.

Planetside 2 is 2000 Players and vehicles all over the place and it's done really well

Eve Online just had like 3000 ships battling it out in a Huge war while 19,000 ships at almost the same time waged war in another part of the Eve Galaxy

Number of on screen characters is very important in MMO's and RTS games.
MysticStrummer  +   809d ago
Any game portraying big battles online or off should have lots of onscreen characters. The ideal zombie game would also.
Chard  +   809d ago
Heavenly Sword was really impressive with regard to the number of enemies on screen.
Also the lead up to the final battle in Skyward Sword, and Star Wars Rogue Squadron III Rebel Strike with all those TIE fighters flying around at once.
I'd like to see continued emphasis on it, as not that many games have truly achieved large scale battle.
#3 (Edited 809d ago ) | Agree(2) | Disagree(2) | Report | Reply
user4693217   809d ago | Spam
delboy  +   809d ago
Lol the real real focus in game development now days is how much more game content you can cut out from final product, and offer it as dlc.
Twignberries  +   809d ago
I think next gen SHOULD and most likely WILL (I hope) be about immersion to the best of the hardware's capabilities. And depending on the genre, this could be achieved numerous ways

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
20°

Nintendo engineer lists next-gen, unannounced consoles on LinkedIn profile

12m ago - Lu Yang, a principal test engineer at Nintendo, has listed “next generation (unannounced) console... | Wii U
40°

Best Buy Weekly Deals for April 19th

22m ago - Best Buy's weekly deals for April 19th are now live. | PC
Ad

Help Myriad get through Steam Greenlight!

Now - Myriad is a twin-stick shooter that grows more beautiful the better you play, where you build and then destroy the game space in glorious chain rea... | Promoted post
20°

Weekly Game Release Highlights, April 20-26

22m ago - Now that people are mutilating one another in kombat to the death or getting in massive gunfights... | PC
20°

Adventures of Poco Eco: Lost Sounds review | Good Game SP

22m ago - Putting the puzzles to the side for a moment, it's fair to say the gameplay doesn't change much t... | iPhone
20°

Mortal Kombat X review: Fatality attraction | Ars Technica

22m ago - Mortal Kombat will turn 23 years old later this year, but from the look of its latest iteration,... | PC