Try our new beta! Click here
Submitted by JamieReleases 1035d ago | news

Firaxis glad it didn't go ahead with "awful" 2003 XCOM reboot

Firaxis lead designer Jake Solomon has described a prototype XCOM remake that was in the works a decade ago. It appears the studio made a brilliant decision to not go ahead with the design. (PC, PS3, Xbox 360, XCOM: Enemy Unknown)

Add comment

You need to be registered to add comments. Register here or login
New stories

Snapimals Cheats: Guide, Tips & Strategy for Android/iPhone Game

13m ago - Postcard Pics are sold to visiting photo enthusiasts (a.k.a. your museum visitors). For Postcard... | iPhone

Why common sense tells us to avoid Rainbow Six Siege: Yet, I can’t pass this one up - VGFirst

29m ago - Excerpt from the article "At its finest, Rainbow Six Siege offers a brutally visceral, tactic... | PC

See What TV Series Premiers this Month

Now - Check for a complete overview of season premiers this November. | Promoted post

Exile's End Review [MonsterVine]

45m ago - MonsterVine: "East and West have combined to create a action platformer clinging to the golden ye... | PC

Visual Novel Honey Rose Shows Off Its Schoolgirl Wrestling Action In First Trailer

58m ago - Honey Rose, the visual novel and wrestling hybrid game, got its first trailer. | PC

Hear About Final Fantasy XIV's Korean Service from Producer Naoki Yoshida

58m ago - Naoki Yoshida talks about Final Fantasy XIV in Korea and more. | PC