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Voice Acting For Link in Future Zelda Games – How it Could Work Well

Iran White writes:

"When it comes to voice acting for The Legend of Zelda series, there are mixed opinions. To such an extent, that Nintendo may never be able to take that risk.

There are those who are satisfied with the grunts, language-like sounds, bells, whistles, and exclamations. They don’t want full voice acting.

There are those who are satisfied with the above, but only for Link. They want other characters in the world to have a vocal narrative.

There are those who want the full game voice acted. Link and all. They feel it’s time for Nintendo to take the risk."

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hdwarriors.com
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Benjaminkno1340d ago

Make voice acting in the game optional.
Adopt a strong and confident teenage voice.
Keep his narrative rare, short, and to the point.

Just stop dragging your feet and do it right.

Knight_Crawler1340d ago

A strong teenage voice like this would be great.

http://www.youtube.com/watc...

linkenski1340d ago

I always liked how there were no real optional settings in Zelda games. You never get to choose difficulty from the getgo and you don't get to choose between touch/buttons or motion controls/buttons and therefore all players get the same experience, when playing the game the first time.

Having additional voice acting would probably mean that cutscenes get longer because the animations have to match the voices, and then people who disable it will have to wait longer. It could have workarounds, but i don't really like the idea.

Either there should be voice acting, or there shouldn't.

And that reminds me of how i dislike the increased amount of voice grunts in both Twilight Princess and Skyward Sword. Flappy jaws looks stupid, and the grunts make the characters sound like they're... well i'd almost say retarded at times.

I would like to see a Zelda game with full voice acting, but i'm unsure about whether Nintendo does casting well enough to make it worthwhile. Kid Icarus had some great voice acting, but it still sounded like very anime generic VO's making it pretty cheesy.

Zelda with voice acting shouldn't be cheesy and that's why i fear it's eventual happening.

bullymangLer1340d ago

nope wouldn't work . . . zelda games have always been a reading adventure full of REAL gameplay. . always has . voice acting? . pff . . Leaders are Readers end of story .. .

TruthbeTold1339d ago

From the article:

'For those who desire the full game voice acted because you’re too lazy to read subtitles, well, this solution may not sound very good to you. For everyone else, please bear with me as we consider this.'

The fact that reading is an inherent part of the experience is taken into account, and part of the solution.

bullymangLer1339d ago

Subtitles? . . .nope bad idea . it would never work . its like engaging in a reading experience . say a book . like "how to win friends and influence people" . why in the earth would i want to hear the book audio, and read it at the SAME time ? . . . audio and or reading are both great, one isnt better than the other, but still . why would i want to play a zelda game/reading adventure, with the reading and the acting at the same time? . even if you could leave just the voice acting, like i said, it would'nt work . zelda games will always be rading adventures . because nothing is in harms way by reading . voice acting? . . why you cant read? take care of that

TruthbeTold1339d ago

I guess you didn't read the article? The idea was that in Japan the voice over would be in English, elsewhere it would be in Japanese. That way, you get the full effect of the acting, but you have to read as well to get the full Zelda experience. But oh well. No biggie. Either Nintendo will, or they won't. As usual, a large number of people will love it, and a large number of people will be upset.

Root1339d ago

They just need to throw in Hyrulian words when they are speaking in English, like how AC2 adds Italian words when they are speaking in English.

They have to have some voice acting...Zelda and Links relationship needs to evolve and they can't do that when Link doesn't say anything.

+ Show (1) more replyLast reply 1339d ago
PopRocks3591340d ago

Eh, I'd prefer Link stay mute. I mean I'm all for voice acting for the characters that are actually talking, but for Link himself let's leave it alone. The TV show is more than enough damage, if you know what I mean.

linkenski1340d ago

Even if it had voice acting, i think they would retain Link's muteness. Look at Half-Life and see how well it worked there. HL2 is very character driven and characters often speak directly to you (Gordon) and then they respond as if Gordon answered them, even though he is completely mute. It's like in OoT.

TruthbeTold1340d ago

I like the idea of it being optional. But unfortunately, if Nintendo ever does this, they'll make a big deal out of it, so making it optional would defeat the purposes of doing it in the first place for them. Kind of like the controls for Skyward Sword...

zerocrossing1340d ago

I can't see it happening, don't get me wrong they could do it really well but Link is the quintessential silent protagonist, even his name refers to the fact that we are supposed to be experiencing the events he goes through as if we are in his shoes, having him talk would break that link and he would just end up being another mouthy hero instead of a of an avitar for us to have respond in the way we want.

Blank1339d ago

WELL SAID! You get a bubble from me I like this comment. The way I see this is that nobody unless your name is shigeru miyamoto can suggest this idea of link having a voice to me in my personal view this franchise epic as it is and the way it has grown in each iteration is just fine leave the evolution and drastic changes to nintendo they will never steer this franchise in the wrong way

abzdine1340d ago

another article about zelda written by an ignorant!
Link doesn't talk, it's like this and it will always be like this.

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