100°
Submitted by TruthbeTold 597d ago | opinion piece

Voice Acting For Link in Future Zelda Games – How it Could Work Well

Iran White writes:

"When it comes to voice acting for The Legend of Zelda series, there are mixed opinions. To such an extent, that Nintendo may never be able to take that risk.

There are those who are satisfied with the grunts, language-like sounds, bells, whistles, and exclamations. They don’t want full voice acting.

There are those who are satisfied with the above, but only for Link. They want other characters in the world to have a vocal narrative.

There are those who want the full game voice acted. Link and all. They feel it’s time for Nintendo to take the risk." (3DS, Nintendo, The Legend of Zelda, Wii U)

Benjaminkno  +   598d ago
Make voice acting in the game optional.
Adopt a strong and confident teenage voice.
Keep his narrative rare, short, and to the point.

Just stop dragging your feet and do it right.
Knight_Crawler  +   598d ago
A strong teenage voice like this would be great.

http://www.youtube.com/watc...

Related video
linkenski  +   597d ago
I always liked how there were no real optional settings in Zelda games. You never get to choose difficulty from the getgo and you don't get to choose between touch/buttons or motion controls/buttons and therefore all players get the same experience, when playing the game the first time.

Having additional voice acting would probably mean that cutscenes get longer because the animations have to match the voices, and then people who disable it will have to wait longer. It could have workarounds, but i don't really like the idea.

Either there should be voice acting, or there shouldn't.

And that reminds me of how i dislike the increased amount of voice grunts in both Twilight Princess and Skyward Sword. Flappy jaws looks stupid, and the grunts make the characters sound like they're... well i'd almost say retarded at times.

I would like to see a Zelda game with full voice acting, but i'm unsure about whether Nintendo does casting well enough to make it worthwhile. Kid Icarus had some great voice acting, but it still sounded like very anime generic VO's making it pretty cheesy.

Zelda with voice acting shouldn't be cheesy and that's why i fear it's eventual happening.
bullymangLer  +   597d ago
nope wouldn't work . . . zelda games have always been a reading adventure full of REAL gameplay. . always has . voice acting? . pff . . Leaders are Readers end of story .. .
TruthbeTold  +   597d ago
From the article:

'For those who desire the full game voice acted because you’re too lazy to read subtitles, well, this solution may not sound very good to you. For everyone else, please bear with me as we consider this.'

The fact that reading is an inherent part of the experience is taken into account, and part of the solution.
bullymangLer  +   597d ago
Subtitles? . . .nope bad idea . it would never work . its like engaging in a reading experience . say a book . like "how to win friends and influence people" . why in the earth would i want to hear the book audio, and read it at the SAME time ? . . . audio and or reading are both great, one isnt better than the other, but still . why would i want to play a zelda game/reading adventure, with the reading and the acting at the same time? . even if you could leave just the voice acting, like i said, it would'nt work . zelda games will always be rading adventures . because nothing is in harms way by reading . voice acting? . . why you cant read? take care of that
TruthbeTold  +   597d ago
I guess you didn't read the article? The idea was that in Japan the voice over would be in English, elsewhere it would be in Japanese. That way, you get the full effect of the acting, but you have to read as well to get the full Zelda experience. But oh well. No biggie. Either Nintendo will, or they won't. As usual, a large number of people will love it, and a large number of people will be upset.
Root  +   597d ago
They just need to throw in Hyrulian words when they are speaking in English, like how AC2 adds Italian words when they are speaking in English.

They have to have some voice acting...Zelda and Links relationship needs to evolve and they can't do that when Link doesn't say anything.
PopRocks359  +   597d ago
Eh, I'd prefer Link stay mute. I mean I'm all for voice acting for the characters that are actually talking, but for Link himself let's leave it alone. The TV show is more than enough damage, if you know what I mean.
linkenski  +   597d ago
Even if it had voice acting, i think they would retain Link's muteness. Look at Half-Life and see how well it worked there. HL2 is very character driven and characters often speak directly to you (Gordon) and then they respond as if Gordon answered them, even though he is completely mute. It's like in OoT.
TruthbeTold  +   597d ago
I like the idea of it being optional. But unfortunately, if Nintendo ever does this, they'll make a big deal out of it, so making it optional would defeat the purposes of doing it in the first place for them. Kind of like the controls for Skyward Sword...
zerocrossing  +   597d ago
I can't see it happening, don't get me wrong they could do it really well but Link is the quintessential silent protagonist, even his name refers to the fact that we are supposed to be experiencing the events he goes through as if we are in his shoes, having him talk would break that link and he would just end up being another mouthy hero instead of a of an avitar for us to have respond in the way we want.
Blank  +   597d ago
WELL SAID! You get a bubble from me I like this comment. The way I see this is that nobody unless your name is shigeru miyamoto can suggest this idea of link having a voice to me in my personal view this franchise epic as it is and the way it has grown in each iteration is just fine leave the evolution and drastic changes to nintendo they will never steer this franchise in the wrong way
abzdine  +   597d ago
another article about zelda written by an ignorant!
Link doesn't talk, it's like this and it will always be like this.
Lord_Sloth  +   597d ago
I'm fine with it as long as the voice acting is great. I'd kinda like the option for Japanese audio as well since I like Hiyama's works as both Adult Link and Seigfried in Soul Calibur.

As for Link "gaining" a personality, he already has 1 in the Manga.
#6 (Edited 597d ago ) | Agree(0) | Disagree(1) | Report | Reply
bullymangLer  +   597d ago
7
#7 (Edited 597d ago ) | Agree(1) | Disagree(1) | Report | Reply
contradictory  +   597d ago
no, please.
parkerpeters  +   597d ago
3 words-
Wand
of
Gamelon

no
No
NO
ElectricKaibutsu  +   597d ago
I can't wait to bomb some dodongos!
khowat  +   597d ago
While I don't like the grunts, I don't want voice acting either think that link should remain mute and so should every one else, I think reading adds something to the game where you can interpret for yourself the way the lines are read making it a little more personal. As for this idea I think instead of reversing the language they could make up some other language sort of like hylian that isn't really hylian like Lorem Ipsum, randomly generated words, but the voice actors would just have to do it convincingly (Dothraki, Simlish)
Whymii  +   597d ago
There is a Zelda with voice acting, it's called Darksiders
No FanS Land  +   597d ago
Maybe they should take a look at Ico's dialogues.
Summons75  +   597d ago
I don't want voice acting in Zelda it will ruin the whole charm to the game. However if they do decide that's their choice but keep link a silent protagonist. Look at navi, she had a voice and she was annoying as hell. Fi almost topped her but luckily she didn't say hey listen every two second.
ElectricKaibutsu  +   597d ago
I don't care that there's no voice acting. If they add it, I hope it's for everyone but Link.
CouldHaveYelledUiiW  +   597d ago
FIRE EMBLEM - is proof that Nintendo can offer good voice acting.

The wrong voice won't ruin the game- but it will be a constant reminder of how you personally think that game could be better.

But I am squeamish about a fully voice acted Zelda because of all the Cutesy characters that are in some adventures.

If the the Woodland creatures in SS were voice acted like their introduction sounds- I would have turned the sound off.

Voice acting is a risk because no matter who they pick, not everyone is going to be happy.
Like some people like the voice of the woman who played Samus in Metroid Prime 1 (see deletion in Youtube) better than the woman who played her in Other M.

And then think about this... What if some big money-making teen star, that you don't like, is huge Zelda fan-
"OMg I just love Zelda can I be..."
Now the only thing you hear is an annoying face.
#15 (Edited 597d ago ) | Agree(0) | Disagree(0) | Report | Reply
cyclindk  +   597d ago
James Earl Jones as Link... nuff said.
Toon_Link  +   597d ago
I personally don't need voice acting in my Zelda games, to me the the world and art style usually have more than enough character by itself.

I wouldn't mind voice acting for characters other than link, when I play a Zelda game I AM Link so I don't really need someone else talking for me.
#17 (Edited 597d ago ) | Agree(1) | Disagree(0) | Report | Reply
CatXFlash  +   597d ago
No voice acting! at least for Link because the player is Link.
DarkBlood  +   597d ago
while i prefer the formula the way it is and rather it stick that way

if voice is even being considered maybe thats fine just for the NPC but leave Link Voiceless

it doesnt change anything having voices in for me personally
FlyingFoxy  +   597d ago
Voice acting would work, i think people are just put off by the poor CDI games, nothing else.

They just need good voice actors.

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