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Submitted by Pozzle 1036d ago | opinion piece

What Can The Legend of Zelda Learn from Mega Man?

ZI writes: Imagine the following undeniably awesome scenario: In a dungeon, Link walks into the bo… ahem, master’s lair. A brief cutscene plays where the master appears and his health bar fills to the top. Maybe he even strikes a pose. Then the battle begins. The master starts to prance around the room in one of a handful of programmed patterns, attacking Link with blasts of ice. And Link starts… jumping. And slashing. Jumping and slashing, jumping and slashing, you’d think they should’ve called him jump’n'slash man! At first, Link’s slashes barely do any damage, but then his tunic turns red, and his slashes emit fire. As each fiery slash strikes the master, his health depletes considerably and he resets to the same particular preprogrammed pattern…

All joking aside, be assured that I’m not suggesting Link should start jumping and shooting his way to mechanical “Triforce Masters” and taking them out with different colored elemental blasts from his “Zelda-Buster”. However Mega Man... (3DS, Mega Man, The Legend of Zelda, Wii U)

RTheRebel  +   1036d ago
bullymangLer  +   1036d ago
good o'll mega man . . i started playing his games with Megaman 5 for the regular nintendo . it is a really fun and cool game . . Megaman 6 i never got to, but always saw in store shelves . . must get it . . what megaman and zelda what? . not even gonna read.
Toon_Link  +   1036d ago
Same here this article sounds a little nuts.

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