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The Future: Microtransactions in Console Gaming?

What do I think about all this? I have a pretty solid line of thought that states "a fool and his money will part quickly." It's not often that I make in-game purchases but, more often than not, when I do, it's for game add-ons. I don't often get stuck purchasing in-game currency or "power ups" but I know a lot of people do. In an industry where money talks and bullshit walks, it's obvious that gaming will go down this path, should it prove profitable.

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Blackdeath_6631278d ago

there already is micro-transactions in console gaming...

laymensgamer1278d ago

This is something I addressed in the article.

Blackdeath_6631278d ago (Edited 1278d ago )

yeah my bad, soz. my web browser won't let me see the link properly keeps giving me warnings i wonder if other people are experiencing this problem too or if its just me (on firefox btw).
anyway back on topic, microtransactions might not be all bad since it makes free to play games possible. can't wait to try out Dust514 really intrigued to see how two different game an MMO and FPS merge together in real time on the same server never seen anything like it before. i think F2P is an area the ps4 can thrive in considering the collection of massive F2P game SOE has like planetside2 and Dc universe online should sony choose to implement them in their next console if at all possible.

parkerpeters1278d ago

Micro transactions aren't the future of gaming- they are the death of gaming.

Or at least a major contributor.

Chrono1278d ago

I don't think this is a good idea, micro-transactions only suit free games or games that are really cheap (less than $10).

laymensgamer1278d ago

It's a free-to-play business model and it works. Using it in a console market is the nature of the debate.

Revolver_X_1278d ago

Im interested in the way Dead Space 3 implements it. In DS3 microT's are so the less skilled more casual gamer can take a small shortcut, but not become OP like Dust. You cant buy a gun that 1 hit kills everything, only parts, but you need the resources to make them, i.e. be so far in the campaign, as to not ruin the experience. Also, hardcore gamers can grind out the game and find in-game currency that can buy the exact same things microT's buy. No one really gets the advantage, casuals just can now enjoy the game a little more, without having to dumb the games difficulty down.

No FanS Land1278d ago

F THAT. Plain and Simple.

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