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Submitted by gulevski 580d ago | opinion piece

Game Companies May Be Evil, But Most of Their Employees Are Not

"So THQ has officially died and remaining employees were told on Friday that they had a finite amount of time to collect their personal effects and get the hell out of dodge." | Explosion.com (Culture, Industry, THQ)

Kamikaze135  +   580d ago
I always blame upper management. Those are the money hungry people who ruin things for the sake of feeling in more money.
PopRocks359  +   580d ago
CEOs, lawyers, sometimes even investors are more so to blame for the dumb things we see some corporations do. There are quite a few variables, too many to pin all the blame on just one factor a lot of the time.
FlameBaitGod  +   580d ago
A friend of my dads is a lawyer and the comp was asking him to lie on reports and he wouldn't, they fired him and now hes suing them.
Axe99  +   580d ago
Hah, easy to blame all these peeps, but at the end of the day, despite making quality games, they didn't sell enough to keep THQ in business. That's an issue with gamers only buying the next CoD or BF, and something no lawyer will fix ;). I also think the reviewing 'industry' didn't treat THQ that well - Red Faction: Armageddon was a solid game, that got hammered in reviews not for what it was, but not for being an open world game. It'd be like me marking down GTA for not being a linear corridor shooter.
FarCryLover182  +   580d ago
U-draw should have never been made for ps3 and 360. Armageddon shouldn't have been made either. A different version of Red Faction should have though.

Jason Rubin would have saved THQ if he became PREZ 2 years ago.
NYC_Gamer  +   580d ago
THQ ruined themselves by buying up licensed garbage..It's not gamers fault because plenty of games outside of COD&BF are still around and being bought...It was THQ upper management that dropped the ball with so many silly investments...
#3.2 (Edited 580d ago ) | Agree(3) | Disagree(0) | Report | Reply
FarCryLover182  +   580d ago
That Homefront marketing was expensive too, I'm sure.
dvewlsh  +   580d ago
People buy games still, as proof that other companies aren't out of business.

The U-draw was one of the prime factors that led to THQ's demise as was their reliance on big-budget licenses. No one buys big budget license games, you know why? Because they are generally awful.
plmkoh  +   579d ago
THQ had it coming, not only were they not selling enough games, their corporate culture was way too slack. Last year when I was doing a financial audit of a THQ branch, the ship sinking warning signs were already there but yet their employees thought having a 2hr lunch break to play FIFA on PS3 on a 100+ inch projector was still a good idea.

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