And things were going so well with 3DS Virtual Console. But there's still hope.
It's a weird choice. PAL provides better picture quality over NTSC (higher vertical resolution) but obviously has a lower refresh rate... What I don't understand is, considering modern TV's in any region couldn't care less about legacy standard definition restrictions why not give users the option to switch between PAL/NTSC in the Virtual Console? Deliberately gimping the games in both regions just to be "authentic" when you're already introducing save states and other stuff is a strange decision on Nintendo's part.
I'm confused. You that the Hz of a tv is completely irrelevant to the size of the screen on the programming side right? Hz only states the screens limit refresh rate. You can run a game at a higher refresh rate than that of the tv... just a waste of hardware resources in doing so. But the refresh rate once again... has absolutely nothing to do with resolution...
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