Four years ago publisher Namco released the GameCube role-playing game Tales of Symphonia, developed by celebrated Team Symphonia. The cel-shaded RPG told the story of the unlikely hero Lloyd Irving, a boy charged with the considerable task of uniting two conflicting worlds, Sylvarant and Tethe'alla -- a challenge much easier written about than done. On his epic quest, Irving met and befriended a colorful cast of characters, fought off hordes of enemies via a unique, flexible battle system, and eventually accomplished his goal of collapsing the worlds into a single unit. But if you thought that was the end of the story, it's time to think again.
The Wii exclusive sequel, Tales of Symphonia: Dawn of the New World, picks up only two years after the original game and the "new world" in question, rests in ruins. So what went wrong? What is happening to the changed lands? And where's Lloyd Irving?