20°
Submitted by NYC_Gamer 696d ago | interview

Designing a New SimCity: Interview and Hands-On with Creative Director Ocean Quigley

Rev3:Tara sat down with SimCity's Creative/Art Director, Ocean Quigley, recently to pick his brain on the game's aesthetic, its use of tilt-shift and color filters, and how Quigley manages to maintain such a thick, glorious mustache. (PC, SimCity)

Attached Video

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

Why Coming Out On Top Isn't Allowed on Steam

25m ago - Marcus Estrada writes: "The successfully Kickstarter-funded Coming Out On Top finally arrived and... | PC
30°

Ar Nosurge: Ode to an Unborn Star Review - Gaming Nexus

1h ago - From the review: "Ar Nosurge: Ode to an Unborn Star is the product of a team that's got a great t... | PS3
40°

Scott’s Game of the Year Nomination

2h ago - Tickles - "2014 has been an interesting year for the gaming community but it has lacked any stand... | PC
30°

The Talos Principle Review: (Meta)Physics Puzzler | GameFront

2h ago - GameFront: It’s a game about stepping into rooms and solving problems and wondering what the p... | PC
Ad

Study Game Design at DeVry

Now - DeVry University, is an accredited* university offering you the flexibility of over 90 locations, online courses and a wide variety of bachelor's a... | Promoted post
30°

Switch Galaxy Ultra Review (PS4/PS Vita) - punkandlizard

2h ago - Blondlizard writes for P&L:"Slick and flawless, Switch Galaxy Ultra is simplicity and genius roll... | PS4