Ed Smith of IBTimes UK writes: I saw Indie Game: The Movie recently and the deference it paid to Super Meat Boy developer Edmund McMillan turned my stomach. He makes vague references to how his games explore daydreams he had as a child while being teased in school, about drawing monsters that would fly into space because, in a way, that's what he wanted to do.
And it's just gaseous, it's infantile. As a grown man - even as an ex-bullying victim - I'm not interested in these breathy, childish whimsies. They aren't special, they aren't beautiful - they're certainly not art. And they don't mean anything. Some of the drawings in Super Meat Boy pertain to a sense of alienation one of the developers felt as a kid. And? You need more than that.