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Tokyo Crash Mobs Review | GamingTrend

GamingTrend writes:

I wish I could be a fly on the wall during one of those video game pitch meetings in Japan. I have to wonder exactly how they came across the idea of Tokyo Crash Mobs. I imagine a few guys sitting around a giant table, staring at a blank white board, then suddenly, one of the guys — who just got finished with a David Lynch and Nobuhiko Obayashi marathon — stands up and says: “Ok, let’s take the puzzle concepts from games like Zuma, and make it weird. Like… really weird.”

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