Analog Addiction Writes: "Dust 514 has so much going for it; unfortunately it’s all rooted in ideas and potential, not execution. After playing close to a dozen hours of the Beta, a couple of which was spent in menus, I still question whether I understand the basics. I fear that the steep learning curve and difficult barrier of entry will prevent most from giving the game a fair shot, and even then what’s left to discover might not keep them invested.
The idea behind Dust 514, CCP’s free to play MMOFPS (Massively Multiplayer Online First Person Shooter) centers around a mixture between MAG’s large scale battles, Battlefield’s versatile land and vehicular combat with the complexity and depth of CCP’s other MMO, Eve Online. For those unaware, Eve Online is the hugely popular game that pits largescale airship battles and intergalactic corporate espionage. While the premise of Eve Online sounds heavily action oriented, the gameplay really comes down to micromanagement and interpersonal relations. So, it’s with this knowledge that I jumped into Dust 514, expecting a complex game. It definitely delivers on that front."