Kotaku: Last March, we gave you an early look at how the PlayStation 4—code-named Orbis—was shaping up. Nearly a year later, we're about to bring you a clearer, more timely update, including new technical specs and information on an upgrade to Sony's traditional controller design.
....I don't know how I feel about that
The reason I could put up with it in the PSV was because I thought to myself it's a handheld, this is best substitute for back triggers. However this is a controler, I don't want to rely on a touch screen to do something on screen, especialy if it's at the back. Unless it has R1/L1 AND R2/L2 triggers aswell as the touchscreen at the back
Keep it simple Sony you don't have to change it. Hope this isn't true
Maybe if for nothing else to add "option to the Devs"
System Memory: 8GB
Video Memory: 2.2 GB
CPU: 4x Dual-Core AMD64 "Bulldozer" (so, 8x cores)
GPU: AMD R10xx
Ports: 4x USB 3.0, 2x Ethernet
Drive: Blu-Ray
HDD: 160GB
Audio Output: HDMI & Optical, 2.0, 5.1 & 7.1 channels
Wow.... I hope the consumer console will be close like the devKID.
This article is purely fishing for hits, and it's a shame to see so many people here actually being suckered in by it. If any of the information in this article ends up being true, it will purely be the result of coincidence and luck, nothing more.
Also for anybody wondering about the specs that they claim are true, development kits are always more powerful than their retail counterparts. Therefore if those are the supposed specifications of an Orbis development kit, the actual console itself will most definitely not have as much memory etc.
I remember back in the PS2 days L2 and R2 were always default aim and shoot buttons. Now due to the weird design that is prone to slipping fingers, most games have that switched.
Can't think of a single device that has use for more than one (except routers, modems, etc of course).
Sony have to make it right! at least make many way's to do things, then I will be happy.... some may like touch screen, some buttons! think twice!
4K gaming will totally crush this so called nextgen box.
If it does then I'll be bothered
If it doesn't then I won't be
In my mind they will make it bigger in size and add the back touch pad and an option to the Devs to add to their game and even Sony to interact with te ps4 Orbis os ..
But if I had to put money down I would bet Sony Keeps the ps4/Orbis controler as much as like the DS3 as they can adding 3 to 4 new things like the touchpad,sharebutoms for twits pics what ever and 1 or 2 new additions
This makes it an entertainment center not just a console. Me likes. I'm surprised nobody did that earlier.
They will not remove the R2/L2 triggers
At least the back one won't be a plastic screen. It should just still feel like a normal controller.
I don't think it really matters. If it doesn't work within the game, then developers will simply not use it. I'm sure you'll have a couple of games force it on us at launch, but I don't see it becoming something standard.
Look at the Vita, the front touch is fine when it used right, but the only game to use the back screen well IMO is ModNation Racers and that's for building maps. LBP does a decent job of pushing objects out of the background, but more often than not you miss the object simply, because you can't get an exact visual of where your fingers need to be when using the back of a controller.
If they do add a touch pad then it should be on the front of the controller, but there's really no space for it, unless they make a bigger controller. Maybe they can move the Select, Start, and PS button to the bottom of the controller (below the thumbsticks), and that entire middle section can become a 2" - 3" touchpad / touchscreen. That would work. And while they're at it fix the L2 and R2 triggers.
What would be better IMO is to add a memory card into the controller (1GB), and allow use to use the touch screen to download save files, screenshots, gameplay videos, etc... to our controllers so we can share them when we go over a friends house. That's how you innovate a controller.
The thing I hope doesn't happen is games begin to take full advantage of the touchscreen and become tap the screen to win like in Marvel vs. Capcom for the Vita.
And I fully agree with the rear touch assessment (see my comment above).
I was just saying with things changing I wouldn't WANT them to remove it in the end.
OMG!... This is better spec's then my wildest dreams..
Can you picture what the Games will look like... Oh my god.. with these specs -Unreal 4's engine is going to have no problem running..
This is going to be the most amazing Gaming year ever... I almost passed out, just thinking about what GT6 is going to look like on PS4...
OMG......!
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That is literally the only problem I have with the Vita!
the only thing im worried about is the new controller, we sony fans like simple things, tbh i dont give a shit about touchscreen.
PC games are just compressed, then unpacked to the drive ready to play where they are much bigger negating the need for Bluray.
if consoles just had tidy sized hdd's (with maybe an ssd to compliment it with fast speeds) then there would be no need to have a Bluray drive in the first place except maybe to watch movies.
I game on a PC and love me some Steam games. But most FMVs have artifacts, and the audio isn't quite as good. Is there a real "need" for bluray games? No, but it does add to the experience.
It would also be nice to have the option for full or partial installations, but not necessarily the need to do so. If you compress data on disc then you eliminate the option.
...it
...only
...does
...everything
a) wear and tear on the optical disc drive
b) speed. loading off hard drive is faster than optical disc
c) noise
...Wii U is not one of them Lulz
*When did 160GB's become small??
However, with faster Blu Ray drive speeds, 160GB shouldn't be as big of a problem going forward with the PS4.
Lists all current accounts + guest.
Nice to see Sony catching up again.
From what i understand, the linking accounts thingy is a new feature to any console, and also that some PS3 games have a multi account log-in feature....
Just saying, and I neither agreed or disagreed with your provided statement...
It's a bit impossible with him.
When I read the article I thougt the same thing. It something the xbox already does. I'm not here as a fanboy as I have both systems but when one user is sign on xbox another user account can play with you and aquire achievements with you and play online aswell. So it difinetley not a new thing like some you suggested. Disagree if you will but if you have an xbox with multiple accounts you can try this for yourself.
PS3 does that too but this is about the method of how it's performed which is better.
Orbis is going to have DX11 features, in the form of OpenGL, which is the open source equivalent of DX.
Looks just as good, and can arguably run faster if extra effort is put in at that level by developers. OpenGL also tends to have features sooner than DirectX - like for instance, it had tessellation much longer than DX did. I think it also gets a more incremental update scheme than does DX
For as much proprietary stuff Sony uses, they tend to embrace as much if not more open source stuff as open source tends to have more active development and no licensing headaches versus licensing products and software from outside sources like Microsoft. It doesn't help they're also a direct competitor, so again DX on PS4 heck no. Although wouldn't it be a cruel twist of fate to see Microsoft forced into incorporating a BluRay drive into the next Xbox.
Image of the orignal BD before "tough coat":
http://upload.wikimedia.org...
Microsoft NEVER bought into BR-media and backed the DVD consortium's HD-DVD starndard, which of course eventually failed due to (1) Microsoft not going "all-in" by incorprating the HD-DVD drive into their Xbox, much like Sony did the BluRay drive for the PS3 and (2) Sony's motion picture company (Sony Pictures, formerly Columbia-Tristar; they also obtained MGM's distribution rights) is one of the BIGGEST studios in the industry and has a lot of sway into convincing their competing studios to buy into the same format that they intend using (Sony bringing Warner Bros off the fence and over to BluRay is what sealed the format war).
http://en.wikipedia.org/wik...
Next time you have a controller/gamepad in your hands, notice how your extra fingers naturally touch that back area.
I've never understood this omission in the PS3. I can connect 8 controllers to my ps3 but only 1 user profile at a time.
On 360 I can only connect 4 controllers but ALL 4 can have different user profiles loaded. This is awesome when playing Fifa with friends because everybody's win/lose ratio is affected post match.
LBP is also configured for this but not every game.
"We've learned there's a headphone jack on the front of the console, but it's unclear whether that's just for dev kits or is an intended feature of the final retail console."
I'm guessing that is just for dev kit, we stopped needing headphone jacks years ago.
Who says headphone jacks are worthless?
who would have thought
A lot of stuff was added to the PS3 over the years, and some things like cross-game chat couldn't be added because of hardware limitations. I'm curious to see what they can do when they can design the hardware around the features they want, instead of the other way around, like it has been with the PS3.
My question is which, big difference between:
7970 (PassMark G3D Mark 4944)$379
7950
7770
7750 (PassMark G3D Mark 1586) $89.99
Just curious.
hold judgement until I have one in my hands..
PS3 was hyped just as much and well...we know that went.
So far all the promises of the PSvita or most of them have been
disappointing to say the least....I'll wait till it's finally out scared about the price tho
Same with the Ethernet ports... DEV for link to PC.
everything wrong ddr3 ram type of ram cpu...
maybe just the target point ..is correct in some way
OI.
Both are rumored to be using a AMD 8 core processor chip.
There's no way Microsoft or Sony would not make a exclusive deal with AMD.
I'm sure one of the might come true but both, not a chance.
"I know this is probably a mortal sin to admit outloud, and bigtime sony fans may scoff, but my only turnoff with the PS controller is...analog stick tension. Strange right? I always felt that the tension and pressure of the gamecube/xbox/360 controllers was nice and that the ones on PS family of controllers were just way too loose. I felt that this made it very hard for me to make precise changes in movement on them"
I don't know why theres people that say this. It's the other way around for me. The loose and larger dead zone ALLOWS for more precise movement.