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Submitted by Phegan 114d ago | opinion piece

This is Why We Can’t Have Nice Things: A Deeper Look at DLC, Free To Play and Microtransactions

DLC, free-to-play games, and microtransactions should be good things, but too often they go horribly wrong. (Dead Space 3, Industry, PC, PS3, Xbox 360)

jjb1981  +   114d ago
I agree and this is the work of EA! I only buy dlc for games after I've beaten them and feel that I've had the complete experience.
ziggurcat  +   114d ago
DLC i have no problems with (for the most part... unless it's just a 100kb file to unlock content already on the disc), but free-to-play has always seemed like a red herring to me because you pretty much have to pay if you want to play the full game.
HarryMasonHerpderp  +   114d ago
It annoys me how EA will find any way possible to stick DLC into there games whether it benefits the game or not.
You just know the first thing they spoke about when making Dead Space 3 was how can we include DLC and we need co op in this game to sell more.
#3 (Edited 114d ago ) | Agree(1) | Disagree(1) | Report | Reply
Roccetarius  +   114d ago
I find it pretty funny that they included co-op, because the excuse was that people were too scared. That's bullshit right there.

Also, the excuse for it not being split screen, is that it would ruin the immersion. That's probably because of the Online Pass.

With that said, DS3 seems to become another microtransaction game like ME3 did.
#3.1 (Edited 114d ago ) | Agree(2) | Disagree(0) | Report | Reply
s45gr32  +   113d ago
Well that is electronic arts for you always looking to screw their customer
s45gr32  +   113d ago
DLC would work a lot better if the game was not released yearly. Getting a sequel every 3-4 years will benefit dlc content. Is like with pc gaming, the sequels do not get released often due to dlc and updates i.e. counter strike, diablo 3, etc. The rest (free to play and microtransactions) were well explained in this article.

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