Submitted by Jadedz 988d ago | article

Ron Gilbert: Developers unsure what do with the Wii U

Hereisthecity.com: ''It may be a year before developers fully appreciate how to use the Wii U’s unconventional screen-controller, according to The Cave developer and industry veteran Ron Gilbert.'' (Industry, Tech, Wii U)

1upgamer99  +   988d ago
I would think that if a developer has made Games for the DS/3DS they would have no problem thinking of ways to use the gamepad.
PopRocks359  +   988d ago
I always felt applying the off-TV feature was a no brainer if you could not think of any method for adequately using the game pad. That's still my favorite feature on the console thus far.
admiralvic  +   988d ago
Who says you really HAVE to do anything with it? I really hate it when some developers think you need a checkmark under every box, when you can make a fantastic game with a lot less.

Plenty of Vita games don't make use of the touchscreen or do so in a VERY limited way. Many DS games used it as a rather pointless display, so it might be a map for Castlevania or attacks in Tekken. As long as the game is fun and works properly, many people will be happy. I think a LOT of us accept that not every game would work that well with split screen features anyway. At the very least they can limit it to gamepad play.
morpha  +   988d ago
I 100% agree. I would be personally okay if all the Ports were exactly the same.

All the wiiU needs to succeed are the ports themselves.
1upgamer99  +   988d ago
You are right. The gamepad doesn't have to be used in every game in some unique way. What I meant in my comment, was like on the DS/3DS (I don't have either) it seems that some games use the touch screen in a limited way and others go all out. It does not make or break a game though. If the gamepad does not add to a game and the game is good enough on its own, developers don't need to beat themselves up finding a way to use it. On the flip side, with the second screen it should open developers up to new, cool ways to play. Zombi U demonstrates some ideas that could be improved upon.
#1.2.2 (Edited 988d ago ) | Agree(0) | Disagree(0) | Report
wiiulee  +   988d ago
yeah it takes talent to bring out all the unique opportunities wiiu offers
CouldHaveYelledUiiW  +   988d ago
Just port games over and use the WiiU 2nd screen as an inventory screen or map-

-Why are they making this so hard.

EPIC use of the 2nd screen would be great- but we won't be disappointed with a "regular" HD title.
PopRocks359  +   988d ago
I can't help but point out the contrast in agrees here. You basically said what I said but worded it differently (sans the part about favorite features). Ah this community never fails to surprise me. :P
DivineAssault  +   988d ago
same thing they did w DS & 3DS.. Maps, inventory, & HUDs
wingman32x  +   988d ago
I think, like the Wii, Nintendo is going to have to lead by example and sort of show third parties via their first party games what they pictured when making the gamepad. I'm not sure we've seen that yet.
pedroyamato   988d ago | Spam
deafdani  +   988d ago
Not every game needs to be Zombi U in terms of GamePad integration.

As far as multiplatform titles go, using the gamepad's screen to clear a bit the HUD from the TV, and putting inventory and maps in the smaller screen would be more than enough. That, in addition of off-screen play (in which case everything would be displayed on the smaller screen, leaving the TV free), would most likely make the Wii U the superior console for multiplatform titles (assuming, of course, that said titles look and run equally or better than the other 2 HD consoles).

Not that hard, really. Even by using the gamepad in these two obvious and simple ways, would make the game experience great. Black Ops 2 seems to be a good example of this, judging by what I've read (I don't own it).
ozzywazzy  +   988d ago
Use it as a doorstop? Or paperweight. You could use it as a weapon, or platform to place your coffee mug. All better uses than the games the wii u offers.
G-cis  +   988d ago
awww,it looks we gut a wii u hater over here
strigoi814  +   988d ago
Coz they dont know if its a tablet or a console???
MasterCornholio  +   988d ago
As long as all the core titles have support for the core controller i dont have a problem with the tablet.
chukamachine  +   988d ago
Ron Gilbert, lol.

Try making the CAVE run at a constant clip.
Theyellowflash30  +   988d ago
Monolith Soft isn't the Xenoblade 2 trailer is hot hot hot

Add comment

You need to be registered to add comments. Register here or login
New stories

Resident Evil Origins Collection may be getting a collector's edition in the west

11m ago - Amazon has put up product pages for the "Standard Edition" of the Resident Evil Origins Collectio... | PS4

Bungie Weekly Update – 10/08/2015

11m ago - by DeeJ: This week at Bungie we invited you to a dance. Tess is coming back after an extended... | Xbox 360

Super Mario Maker (Wii U) Review

Now - Justin tries his hand at creating supreme Mario levels. | Promoted post

Transformers Devastation Review | IGN

14m ago - IGN: Transformers Devastation’s nostalgia-fueled fisticuffs are a fun way to revisit the classic... | PC

7th Dragon III: trailer for the Rune-Knight profession

14m ago - With less than a week left until release in Japan, SEGA has uploaded one more trailer for 7th Dra... | 3DS

Grand Ages: Medieval Review | Gamespot

14m ago - Gamespot: As time went on, I didn’t get the sense that I was becoming better at the game so much... | PC