120°
Submitted by Jadedz 555d ago | article

Ron Gilbert: Developers unsure what do with the Wii U

Hereisthecity.com: ''It may be a year before developers fully appreciate how to use the Wii U’s unconventional screen-controller, according to The Cave developer and industry veteran Ron Gilbert.'' (Industry, Tech, Wii U)

1upgamer99  +   555d ago
I would think that if a developer has made Games for the DS/3DS they would have no problem thinking of ways to use the gamepad.
PopRocks359  +   555d ago
I always felt applying the off-TV feature was a no brainer if you could not think of any method for adequately using the game pad. That's still my favorite feature on the console thus far.
admiralvic  +   555d ago
Who says you really HAVE to do anything with it? I really hate it when some developers think you need a checkmark under every box, when you can make a fantastic game with a lot less.

Plenty of Vita games don't make use of the touchscreen or do so in a VERY limited way. Many DS games used it as a rather pointless display, so it might be a map for Castlevania or attacks in Tekken. As long as the game is fun and works properly, many people will be happy. I think a LOT of us accept that not every game would work that well with split screen features anyway. At the very least they can limit it to gamepad play.
morpha  +   554d ago
I 100% agree. I would be personally okay if all the Ports were exactly the same.

All the wiiU needs to succeed are the ports themselves.
1upgamer99  +   554d ago
You are right. The gamepad doesn't have to be used in every game in some unique way. What I meant in my comment, was like on the DS/3DS (I don't have either) it seems that some games use the touch screen in a limited way and others go all out. It does not make or break a game though. If the gamepad does not add to a game and the game is good enough on its own, developers don't need to beat themselves up finding a way to use it. On the flip side, with the second screen it should open developers up to new, cool ways to play. Zombi U demonstrates some ideas that could be improved upon.
#1.2.2 (Edited 554d ago ) | Agree(0) | Disagree(0) | Report
wiiulee  +   555d ago
yeah it takes talent to bring out all the unique opportunities wiiu offers
CouldHaveYelledUiiW  +   555d ago
Just port games over and use the WiiU 2nd screen as an inventory screen or map-

-Why are they making this so hard.

EPIC use of the 2nd screen would be great- but we won't be disappointed with a "regular" HD title.
PopRocks359  +   555d ago
I can't help but point out the contrast in agrees here. You basically said what I said but worded it differently (sans the part about favorite features). Ah this community never fails to surprise me. :P
DivineAssault  +   555d ago
same thing they did w DS & 3DS.. Maps, inventory, & HUDs
wingman32x  +   555d ago
I think, like the Wii, Nintendo is going to have to lead by example and sort of show third parties via their first party games what they pictured when making the gamepad. I'm not sure we've seen that yet.
pedroyamato  +   555d ago
If it takes only one year then I am ok. I want to use my wii u for the next 5,6 yrs so 1yr is ok to wait if they can deliver a better experience.
#6 (Edited 555d ago ) | Agree(1) | Disagree(0) | Report | Reply
deafdani  +   555d ago
Not every game needs to be Zombi U in terms of GamePad integration.

As far as multiplatform titles go, using the gamepad's screen to clear a bit the HUD from the TV, and putting inventory and maps in the smaller screen would be more than enough. That, in addition of off-screen play (in which case everything would be displayed on the smaller screen, leaving the TV free), would most likely make the Wii U the superior console for multiplatform titles (assuming, of course, that said titles look and run equally or better than the other 2 HD consoles).

Not that hard, really. Even by using the gamepad in these two obvious and simple ways, would make the game experience great. Black Ops 2 seems to be a good example of this, judging by what I've read (I don't own it).
ozzywazzy  +   555d ago
Use it as a doorstop? Or paperweight. You could use it as a weapon, or platform to place your coffee mug. All better uses than the games the wii u offers.
G-cis  +   555d ago
awww,it looks we gut a wii u hater over here
strigoi814  +   555d ago
Coz they dont know if its a tablet or a console???
MasterCornholio  +   554d ago
As long as all the core titles have support for the core controller i dont have a problem with the tablet.
chukamachine  +   554d ago
Ron Gilbert, lol.

Try making the CAVE run at a constant clip.
Theyellowflash30  +   554d ago
Monolith Soft isn't the Xenoblade 2 trailer is hot hot hot

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

Sniper Elite III Review | Power on Pub

57m ago - Sniper Elite 3 focuses on gameplay where you try and do plenty of sneaking around and sniping fro... | PC
20°

PSLS On Location: Toyota Onramp 2014- Driving Laguna Seca with the Scion FR-S and Gran Turismo 6

58m ago - Toyota wants folks to fall in love with cars again and is using Gran Turismo 6 to help. | PS3
30°

Audio Interview: Community Manager Alex Jebailey Speaks on Killer Instinct Season 2

1h ago - Earlier this week, Iron Galaxy Community Manager Alex Jebailey spoke to us on our radio program t... | Xbox One
20°

Elite: Dangerous Preview on Oculus Rift DK2

2h ago - The Rift Arcade - Where do we begin when describing Elite: Dangerous? It’s just vast. Humongou... | PC
Ad

Study Game Design at DeVry

Now - DeVry University, is an accredited* university offering you the flexibility of over 90 locations, online courses and a wide variety of bachelor's a... | Promoted post
30°

The 25 best PS4 games

2h ago - The PS4 is one hell of a system, that much is certain. But, seeing as we haven't even reached the... | PS4