Japanator: " What it actually is, is a proof of concept that's a long way from being anything resembling a fun, full featured game.
Don't be fooled by the pretty Vofan art, Tokitowa isn't worth your time or money."
It's unfortunate, the game looks AMAZING in screens, but in motion... Not so much... It's a fantastic idea however, and should be improved upon either by the same company, or another.
What the hell? Is this really true? I have been looking forward to this game and has been amazed at how the game looks. I'll wait for the general consensus on the review before forming my opinion on this. Kinda bummed out about the 2/10. Better yet, hopefully there would be a demo in NA to try this out myself.
A 2 is a barely playable game, but what I have seen from a few streams, the game is very much playable. It has an interesting upgrade system, the graphics are pretty, the battle system seems pretty tactical, music also seemed good... The animations are... well... exactly that, animations. They are pasted in the 3D scene and that's why it looks weird. All in all, I don't think it deserves such a low score. But that's, of course, my opinion and this review is that person's opinion. Oh well...
So true, if a game is rate 2/10, it better be damn near impossible to play. From what I have seen of the game, it looks just like you said, pretty. What I am afraid of most from the review, if true, is the recycled environments, spells, and creatures. All in all, I am going to be optimistic about this game and hope it would be a commercial success. I would like to see more JRPG using this art style in the future.
I don't think you guys know how the scoring system works let alone the fact that every game goes through a testing phase so it's virtually impossible that you'll ever encounter an unplayable game. A 2/10 just mean a terrible game not a broken one (if it were broken then it should be a 0/10 and not a 2/10 since you can't even play it). And 10/10 doesn't mean perfect either.
i was never a big fan of the developer. Their RPGs tend to be more of a hit and miss at least for me.
At least they aren't as bad as Gust.
Gust is ok, but not a fan either. Image Epoch is worse than Gust IMO and if they continue to make games like that I don't think they will survive long even in Japan. I just don't see the ambition and they seem to target a very small audience.
The score doesn't matter to me whether a game is considered good or not. I love these lesser known JRPGs from these smaller developers from Japan cause they often try something different. Tokitowa is just that. A JRPG trying something new & not really done in other games before. The use of fully animated characters in a 3D area is difficult to pull off but from what i have seen, although far from perfect is a nice start for new ideas. Yes there is recycled assets, stiff animation at times but what Imageepoch has pulled off with 7 year old tech of the PS3 with limited RAM is impressive. This game reminds me of a lesser known classic called 'Thousand Arms' on the PSone. That game was a decent game but tried to be different from other JRPGs. I look at this game in the same light, which is why i will enjoy this more than anyone else.
2/10 is undeniably low. Its not a AAA title but surely has to be better than this!
I see this score on most games, and they wind up being more worthy of a 5 or 6. I won't say there's any bias against the genre- as has happened with other games in recent years- but I think people have, in general, become more harsh for such games. That Tokitowa tries so many new things is to be applauded all by itself. Of course, that doesn't excuse its flaws, but I think it helps to have some perspective.
Still getting it
I am a big fan of JRPGs but not those girly ones.
People just don't get the point of this game. Tokitowa is just an experiment in 2D sprite animation.
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