Japanator: " What it actually is, is a proof of concept that's a long way from being anything resembling a fun, full featured game.
Don't be fooled by the pretty Vofan art, Tokitowa isn't worth your time or money."
2/10
I'll wait for the general consensus on the review before forming my opinion on this. Kinda bummed out about the 2/10.
Better yet, hopefully there would be a demo in NA to try this out myself.
All in all, I don't think it deserves such a low score. But that's, of course, my opinion and this review is that person's opinion. Oh well...
What I am afraid of most from the review, if true, is the recycled environments, spells, and creatures.
All in all, I am going to be optimistic about this game and hope it would be a commercial success. I would like to see more JRPG using this art style in the future.
A 2/10 just mean a terrible game not a broken one (if it were broken then it should be a 0/10 and not a 2/10 since you can't even play it). And 10/10 doesn't mean perfect either.
Tokitowa is just that. A JRPG trying something new & not really done in other games before. The use of fully animated characters in a 3D area is difficult to pull off but from what i have seen, although far from perfect is a nice start for new ideas.
Yes there is recycled assets, stiff animation at times but what Imageepoch has pulled off with 7 year old tech of the PS3 with limited RAM is impressive.
This game reminds me of a lesser known classic called 'Thousand Arms' on the PSone. That game was a decent game but tried to be different from other JRPGs. I look at this game in the same light, which is why i will enjoy this more than anyone else.
That Tokitowa tries so many new things is to be applauded all by itself. Of course, that doesn't excuse its flaws, but I think it helps to have some perspective.