Quantcast
70°
Submitted by RogueCheddar 122d ago | interview

Interview: Ron Gilbert Makes Us Feel Better About Getting Stuck in "The Cave"

Complex: "The Cave is not an easy game. We know this because we've played it, and we're sure of it because Ron Gilbert, the game's designer and one of the big brains behind Monkey Island and Maniac Mansion, reassured us that it wasn't our fault we got stuck." (PC, PS3, Ron Gilbert, The Cave, Xbox 360)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
10°

Cognition Episode 3: The Oracle Review

14m ago - Author Joshua Moris of Capsule Computers writes: "Pumping out the adrenaline in climatic cliff... | PC
40°

Why I ditched DICE for Rovio, and what that says about the future of mobile game development

18m ago - Patrick Liu: "Last year, when I found out about the opportunity to start a new studio in Stockhol... | Mobile
20°

Tetris Blitz Review by Gaming on Batteries

37m ago - Triverse writes, "Anyone that was a gamer from the early 80′s onward probably remembers when Tetr... | iPhone
30°

Call of Juarez: Gunslinger review: Back in the saddle | Joystiq

37m ago - Joystiq: "Call of Juarez has had its ups and downs, and Gunslinger isn't without its flaws, but i... | PC
Ad

Resident Evil: Revelations Review

Now - Capcom brings portable Evil to the big screen. Does it hold up on the HD systems? Our full review. | Promoted post
20°

StarDrive Review | Destructoid

37m ago - Destructoid: "For a one-man effort, StarDrive is impressive. It's huge, looks great, and it has a... | PC
Related content from friends