130°
Submitted by StillGray 585d ago | opinion piece

What Can We Expect of the PS4 Controller?

Gameranx's Seb Wuepper takes a look at the future of Sony's controllers for the PlayStation 4.takes a look at the future of Sony's controllers for the PlayStation 4. (Next-Gen, PS3, Sony, Tech)

KrisButtar  +   585d ago
I learned something from this article, you will need 3 different types of controllers to play every game offered on the Wii U, a motion control for Wii games, the gamepad and the pro controller for the Wii U games.

I don't think that is a good model to follow
#1 (Edited 585d ago ) | Agree(13) | Disagree(1) | Report | Reply
deafdani  +   585d ago
I haven't read this article... but you only need the Gamepad for Wii U games.

And of course you would need Wii Remote for Wii games, no way around that. But if you just want to play Wii U games, then the controller that comes with the console is enough (assuming you want to play alone, that is).

Non-issue.
rainslacker  +   585d ago
" (assuming you want to play alone, that is). "

that's one thing I don't like about some of the games is that they don't support the pro controller for multi-player games and instead use the Wii-Mote. Even their flagship release title NSMBU didn't have any pro controller support.

Edit @ below

All the controllers are pretty easy to sync. Just press a button similar to how wireless mice work on the PC. The Wii-Mote is a bit annoying since the sync button is below the batteries, but simple otherwise. My Wii is right next to my Wii U and it didn't have an issue.
#1.1.1 (Edited 585d ago ) | Agree(0) | Disagree(1) | Report
KrisButtar  +   585d ago
Could I just play with the pro controller for Wii U games as every time I'm out I try the gamepad and just don't like it, it's the reason I haven't bought it yet. :-(
And is it hard to set the Wii motes up to the Wii U? I know it was a pain for me to set a Wii mote up to another Wii that was in the house as I had to go and unplug the 1st Wii so the second Wii would connect with the Wii mote

@rainslacker what do you use the pro controller for then? If not for 2 player
Lol no wonder I had a hard time, I didn't know there was any sync button.

@aquamala the pro control is optional for what? If I go by what rainslacker says I cant play 2 player games with it, I need a Wiimote to play nsmbu. Wouldn't it have made sense that the 2 controllers that come with that bundle work on all games?
#1.1.2 (Edited 585d ago ) | Agree(1) | Disagree(1) | Report
rainslacker  +   585d ago
As an example, Sonic All-Star racing requires a pro controller, tablet, and 2 wii-motes to play 4 person mode. Any game on Nintendo land requires the Wii-Mote for 2+ players, although most of those have some motion control in them. My gripe was that the pro controller should be able to be used as opposed to Wii-motes, particularly on games that play better with analog controls...such as Sonic Racing.

NSMBU has no pro controller support whatsoever, and instead requires the digital controls of the Wii-Mote buttons, which to me was dumb on Nintendo's part as they should make it appealing for people to pick up a pro controller.

Edit: For games that use the motion controls of the Wii-Mote I have no problem with them, just ones that can use the analog or only use the buttons of the wii-mote for control not having Pro controller support, or limiting the number of pro controllers that can be used.
#1.1.3 (Edited 585d ago ) | Agree(0) | Disagree(0) | Report
aquamala  +   585d ago
Pro controller is optional, but yes wii controllers for wii games, wii u controller for wii u games
Abdou23  +   585d ago
For me a touch screen is a must, i've been wanting that for so many years, i almost bought a WiiU because of it. people who think it's gimmick have no imagination what so ever, and aren't seeing the amount of capabilities and additions it can offer.
chadwarden  +   585d ago
It will hsve buttons......BOOK IT!
chadwarden  +   585d ago
*have
GreenRanger  +   585d ago
I just want Sony to make that USB coat hanger that i've been asking them to make for years.
#3 (Edited 585d ago ) | Agree(0) | Disagree(0) | Report | Reply
MasterCornholio  +   585d ago
Hopefully they keep the same layout and overall design but they really should improve the triggers in my opinion. The triggers should curve out and they shouldn't slip so easily. Plus even though the DPAD is great they should adopt the Vitas DPAD design because its a lot better than the PS3s IMO again.

@rainslackers

The main reason why i didnt get the Wii U is because i dont really like the tablet controller and not every game has support for the pro controller so with some titles your forced to use the tablet.
#4 (Edited 585d ago ) | Agree(5) | Disagree(0) | Report | Reply
asmith2306  +   585d ago
Completely disagree about the Vitas dpad design over the PS3s, the PS3s is great. The triggers do need improving though. I glued the gioteck clip on triggers to my controllers, have had them years ha!
delboy  +   585d ago
Hmm... look at ps move and then look at Wiimote... I think you get the picture ;-)
cyclindk   585d ago | Offensive
sitharrefus  +   585d ago
I hope they dont take out the rumble like they did when the ps3 first arrived.
AnimeAvenger  +   585d ago
Hopefully it's the same layout, maybe add something small or nothing at all. I like the way the controller is and I've been using it since PS1 era. When moving on to the next-gen Sony system, it feels more comfortable.
black911  +   585d ago
The ps4 controller will be pretty much the same design with tweaks and maybe a small touch screen where you can talk And touch.
Tsar4ever  +   580d ago
The Dual-shock.v4 needs to do just a few adjustments.

1)Fix those L&R/2 Triggers to make them feel more like actual triggers, like those "REAL TRIGGERS" inputs, but not just so wide.

2)Since I play both xbox & PSX, The x360's controller does make the DS feel a little smaller in hands, I think they need to stretch those handles a bit longer. A tad closer to the "outer pad" of the palm.

*And NO!, I don't mean longer like that reDICKulous Batarang controller length.

3)I favor both buttons/d-pad & analog layout on both consoles. So I fully endorse a MODULAR controller design. Very much like the "MGL Pro Circuit pad" from Madcatz. Borrow madcatz "Promodule system" w swappable d-pad/analog sticks and also copy the Razor Onza: TE pad(*adjustable resistance analog sticks)concept.

4)A better & stronger battery type, but could be more easily swapped & replaced without having to open the whole pad.

5)This is lite stuff, but I have a thing for GEL buttons, "Clear Gel Buttons" & d-pad for Dual-shock v4. Just look at the buttons made from the PS3 version of the madcatz MGL pro pad & SF4 fight pad and see what I mean, But just keep the fabled PSX icons inside the gel buttons their respective colors.

6)No "LED screens" on controller pad. I already ranted against this idea in earlier post. In the heat of gaming I don't want to have to constantly swap my eyes from the screen of my controller pad and the HDTV back & forth during strenuous game play. To me, that's just weird & counter productive to game play.

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