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A land of indie games & clever controllers: GDC post-mortem

Ben Kuchera fo Ars Technica writes: "Covering a show this expansive with only two people proved to be a unique challenge, and it would take books to analyze everything that was discussed during the panels. Two things became very clear during the show. One: the industry finds independent gaming very, very sexy right now. Two: No one wants to put a standard controller in your hands anymore. 'Visual fidelity is yielding limited returns,' Moledina told me, and the people I've spoken to during the Game Developer's Conference seem to agree. There is much to be done in the world of game, and more realistic shadows aren't the most important things anymore."

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