Submitted by billythepunk 991d ago | article

The Far Cry Condition: Exploring Open-Worlds, Developer Hand-Holding and Dynamism - AusGamers

AusGamers has posted up an opinion piece on where Far Cry 3 succeeds and fails. They also go into depth about player conditioning, developer hand-holding and where this type of game should go in the future.

From the article:

"In fact it’s in the game’s exterior systems that an antithesis to its organic-looking world rears its head, and in binary fashion no less. Loot being one of the biggest let-downs, is nothing more than an arbitrary bridge to making arbitrary money, while weapons are far too easy to come by, or simply organise for free. There’s a mild progression system in place to getting better gear, but I largely found it just as redundant as cash or loot. The skill-tree and abilities system, coupled with the emergent opportunities when taking on an Outpost, Wanted Dead or Path of the Hunter quest, however, re-balanced the game in favour of player-choice leaving my overall experience with Far Cry 3 a mixed one. The fact I couldn’t really put the game down in my down time though, should speak volumes about what its more solid components offer..." (Far Cry 3, PC, PS3, Xbox 360)

RustedMan  +   991d ago
great article.
the one thing that bugged me the most is that I wanted to unlock most of the island (and I did) BEFORE going any further in the campaign, and ended up getting every game for free.

I think it's foolish to offer free the single most important item in the game: the weapons.

I maxed out my largest loot sack a few hours into the game, and ended up spending a fraction of it (on scopes and silencers) but that's it.

I had a damned good time with Far Cry 3, but the freebie gun aspect annoyed me. I love the concept of SAVING UP to buy something, and I've done it hundreds and hundreds of times in other games, why change such a pivotal motivational factor?
showtimefolks  +   990d ago
my most major grip with the game is the 1st person driving,m i makes me dizzy. I wish they had included more camera options for in car sections
BlmThug  +   990d ago
My biggest gripe is difficulty. Far Cry 2 was much harder and I felt a little proud completing it on 'infamous' difficulty, thrice. Whereas Far Cry 3 was way too easy with me unlocking the major weapons and getting all the upgrades in a few hours.

Add comment

You need to be registered to add comments. Register here or login
New stories

Scraps - Story of a Dog Put on Hold, But Not Scrapped

13m ago - Dan Miller writes: "It’s always upsetting to see a project struggling, even if it’s not one I bac... | PC

First 45 Mins of Read Only Memories, an LGBT Cyberpunk Adventure

1h ago - The Kickstarter-funded adventure game Read Only Memories released yesterday and is getting attent... | PC

Top 5 Movies To See This Month

Now - The month of September has Johnny Depp portraying an enraged criminal, a group of climbers trying to make it home safely, and the return of the sur... | Promoted post

Star Wars Battlefront SHAREfactory Theme Now Available

1h ago - The #StarWarsBattlefront #SHAREfactory theme is now available in SCEA. More regions coming soon c... | PS4

PS4 Gets 10 Colorful Disgaea 5 Themes on the North American PSN; Screenshots Inside

1h ago - If you want to customize your PS4 dashboard with Disgaea 5: Alliance of Vengeance, NIS America re... | PS4

Cyberpunk Themed Invisible Apartment 2 Hacks Our Hearts - Cliqist

3h ago - Serena Nelson writes: "While I originally backed Invisible Apartment 2 for the Cyberpunk themes,... | PC