IGN Writes: But not in the way you might think.
2012 was a miserable year for gamers. Not because the Wii U didn't hit with quite the bang we were hoping for. Not because the PS Vita failed to find a healthy audience. Not even because Mass Effect 3 didn’t quite stick its landing. Instead, 2012 was a miserable year for gamers because developers are perfecting the art of making us feel that way – and it’s a good thing.