As many may recall a year or two ago, Nathanial Rumphol-Janc was consistently arguing that Zelda U needed to go the direction of the tech demo, or something similar, in order to achieve mass success and a ton of sales. He still thinks that, if that style is used, that would in fact happen. However, as many pointed out back then sales shouldn’t really be his sole barometer in this type of debate. Other factors matter too correct? Personally I like the tech demo style, but every time Nathanial goes back and plays old Zelda games only one of them consistently draws him in with it’s timeless style. Yes folks, hes talking about The Wind Waker.