OPM: Ken Levine has been talking about some of the religious themes in Bioshock Infinite, specifically how one of the characters became “highly altered” after conversations with religious members of the team.
“What I said to them was, ‘I’m not going to change anything to get your approval, but I think I understand what you’re saying and I think I can do something that’s going to make the story better, based on what you said.’ So I did that, and I’m grateful for them bringing in their perspective. The last thing I wanted to do was change something because it offends somebody, but the thing they pointed out was making it a lesser story.” That speaks volumes of Levine's worth as a developer and creator. He retained the core of his message, but objectively listened and responded to another person's concern without sacrificing his intended message for the gaming community. If more developers encouraged this kind of discussion, our genre would be much better for it. Kudos to him and his team.
I'd be interested to see which character this was and how he/she was changed after the game is released.
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