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Submitted by jjdoyle 960d ago | interview

Interview - ZombiU's Florent Sacré and Guillaume Brunier

"Scrapped multiplayer modes, creating a survival horror game in 2012, continued Miiverse interaction, and more!

We recently had the opportunity to chat with Florent Sacré, creative and artistic director of ZombiU, and Guillaume Brunier, producer of ZombiU, about the Wii U launch game that has captured the adoration of most of the staff here at Nintendo World Report. Enjoy!

Nintendo World Report (NWR): The first handful of reviews for ZombiU scored the game lower than the now average on Metacritic and seemed to pan the game for being less action-packed than most first-person shooters. During those first few days after launch, your team left a message on the floor alerting players that the game is survival horror. Was that in any way a response to early critics of the game who might have missed the point? Was that frustrating?", writes NintendoWorldReport. (Industry, Wii U, ZombiU)

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