For some time, a video game debate has been waged about silent protagonists. Many carry on the argument that the hero of a story needs to have defined reactions to help frame the story. The voice and verbal reactions of the character provide context and also create a sense of character development, as well as an emotional hook to keep players entwined in the world painted before them. The people who support a silent protagonist often champion the idea that character silence lets the player project their own personalities and perceptions into the character. Our adventurous pal, Link, often gets dragged into this argument, being one of the most prominent silent protagonists in gaming over the last three decades. But does silence in a protagonist prohibit character development? To examine this idea of character development, let’s analyze some of the plots and scenes from a previous incarnation of the Zelda series, The Wind Waker.