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Ravaged (PC) | FTG Review

FTG Writes: Oh, no, the world has ended! Well, kinda – more like the world has been through a series of natural disasters, killing off the majority of human beings, and leaving behind nothing but a handful of survivors and large stretches of destruction. As resources become scarcer, two factions arise: people who wear shirts, and people who don’t (yeah, they have names, but they are not memorable, and, frankly, this is an easier way to tell them apart), and these two factions are in a constant battle for resources and territory.

The premise of Ravaged sounds promising enough. The destroyed landscape can make for some interesting maps and locations, and the motivation of the two factions can make for some intense capture-and-hold gameplay. Unfortunately, 2 Dawn Studios’ Ravaged can’t quite deliver on this concept.

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