Insomniac Games has certainly been through some drama with Fuse. Originally being unveiled as Overstrike, only to change its name and core mechanics soon after, it’s been a pretty eventful ride for all to watch. But now with the release of Fuse finally drawing near, there was no better time to sit with the game’s Creative Director, Brian Allgeier and chat about all things Insomniac, game design and just what he thinks about becoming first-party.
I thought the developers owned their IPs when it comes to Sony, I guess that is not the case for Insomniac?
Games like Heavenly Sword or Wild Arms were made by third parties but wholly owned by Sony.
The reason being, Sony was buying rights to a lot of them. People were mad at third party characters and licenses Sony sold, so they would have needed to get licensing rights back for the game.
For example Sony owned Crash and Spyro, but sold them to Universal, which sold them to Activision. Sony no longer has rights to make games with those characters in it, unless they pay Activision.
Basically if Sony published it (It says Sony Computer Entertainment Presents on the first screen) then Sony owns rights to it now. Third parties giving Sony an exclusive game, but publishing it themselves (Such as NIS titles) are not owned by them at all. It kind of protects that games like Uncharted or Resistance don't end up elsewhere, but they are generous enough to not want to milk things like a third party and allow ONLY that studio to work on it, with creative freedom as well. AKA you wouldn't see Overstrike become FUSE at SCEA.
"For example Sony owned Crash and Spyro, but sold them to Universal, which sold them to Activision. Sony no longer has rights to make games with those characters in it, unless they pay Activision."
WHY does EVERYBODY get this wrong? Sony NEVER owned Crash or Spyro, they had to purchase the PS1 games from Universal to keep AFTER those devs left the franchises...
http://www.gamesindustry.bi...
http://www.gamesindustry.bi...
you need to get your facts right. Sony NEVER owned Crash or Spyro. They belonged to Universal Interactive Studios, who at the time were not capable of publishing titles, so they gave that right to Sony.
Think of it like Bayonetta 2... the IP still belongs to SEGA but SEGA have given Nintendo the rights to publish (that is fund) the game.