Siliconera - In Fire Emblem: Awakening, you’re given a few options to liven the battle experience up a bit.
It's a nice feature. I can only think of 2(?) other games that did something similar. Star Trek Armada 2 was pretty much just a normal, generic Warcraft-style RTS... but there was a "cinematic" window in the corner of the UI with dynamic 3D camera movement, simulating the cinematic effects of the television series' (and movies). You could double-click it to go full-screen. It was a great way to make the passive, strategic combat a more engaging and visceral. And I believe Star Wars: Empire at War did the exact same thing several years later.
Yeah, after playing it in the demo, it's a really neat little feature. I love how accessible the game is in all sorts of ways.
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