Gamer Limit: "To be clear, this is not a classic Devil May Cry game. Combat is not nuanced down to exact tenths of a second, you aren’t going to ponder over which ability based unlockables to buy, and there isn’t a whole lot of thinking going on in general.
Still, as an action game, Devil May Cry succeeds far beyond what Ninja Theory has ever accomplished in the past. Whether that can be attributed wholly to their own merits, or a bit of Capcom supervision is unknown, but the fact remains: I have a little more faith in Ninja Theory as a studio from here on out." 7.5/10