GR:When asked how Disney Infinity, Disney Interactive Studio's recently revealed collectible toys/videogame venture differs from Activision's Skylanders series, executive producer John Vignocchi precedes a hearty chuckle with "Well, first of all, our characters can jump." With that good-natured jab out of the way, Vignocchi adopt's a more matter-of-fact tone, "We do share a common element with Skylanders in that there are these interactive figures, but really, the comparisons stop there. If you look at our game, we have open-world play sets that you can explore. We are not a linear experience. You can go anywhere. You can choose to do missions, you can choose not to do missions. And when you look at the toy box, the toy box is your own virtual sandbox. You can create, customize and even make your own games inside it." The clearly passionate producer concludes with, "This is a totally different experience and a much different offering than Skylanders."