Gary Swaby of TheKoalition.com writes:
Recently our editor in chief Richard Bailey wrote an awesome article 13 Games that will be revealed in 2013. But after his article went live rumours started circulating that Fallout 4 would be revealed by Bethesda this year. I for one am extremely excited at the possibility of a new Fallout game developed by Bethesda. Fallout: New Vegas was cool but we all know that Fallout is rightfully Bethesda territory, and nobody can nail the post-apocalyptic intensity like them.
Fallout 3 was one of my favourite games this generation, and it did a lot of things right. So I don’t have a typical list of 5 things I want from Fallout 4, but I do have 3. Let us know if you agree with this wishlist below.
The release of Fallout London, a massive mod for Fallout 4, is just a couple of months away, and today plenty of its content was revealed.
A team of modders is currently working on a Fallout 2 Remake in Fallout 4's Creation Engine, and here is a gameplay trailer for it.
It's funny, I can't believe they've never officially done a remake of the first two Fallout games in the style of the Bethesda ones.
The Fallout London total conversion mod will be the icing on the cake for Fallout 4, learning some lessons from the base game
After London they should create their own version of a fallout game and release it so ps5 players aren't left out, since Sony clearly doesn't care if ps5 have any wrpgs. Sony never did anything after ms bought up the western rpg market.
It looks super good but the sad thing is this kind of squashes any small chance we had of Bethesda or Obsidian doing a London based game now.
The Location sounds interesting, but it does not belong in Fallout Lore. It's not about the UK and never was. Thanks, Me-too fan-hard-modders, but no thanks.
If you're a Fallout fan, you should check out this article and see if you agree or disagree with the theories brought up.
More Unique Weapons.....I love the challenge of finding those things, especially if your a low level. I used to try and get the Vengeance in Death Claw Sanctuary when I just came out of the vault, I used to go to the tec museum to get some Stealth boys then go....it was tense.
Shame they don't offer that kind of challenge in Elder Scrolls.....mostly everything is just randomly generated weapons wise.
Oh and I know this might sound harsh but don't add children if we can't kill them...look at Mayor Mcreedy in the last game, he was a little prick and I couldn't even blow his smug head off.
i want one of these 2 things:
1: take away enemies that fire on you from afar because the player can't shoot at long range without a sniper rifle but the enemies can.
2: give the player the ability to fire far away accurately.
more than often i would lose a ton of health from enemies firing at me from a mile away with SMG's and Pistols.
I highly disagree with the artcle's #2 point:
#2 - Make loot more meaningful. The author says that theres tons of loot but all he needs is ammo and health?? Whaaaat!? I found every piece of loot in the Fallout universe to be worth something, even if nothing more than a handful of bottle caps at a vendor - especially when you have recipies/blueprints to make weapons and potions.. you'll wind up looking for coveted and abstract things like railroad spikes, steam guages and toy cars.. And remember the "Rock-IT launcher" from Fallout 3??? Once you build that thing, every peice of loot became valuble ammo. Shooting a teddy bear and bowling pins at enemies at high velocity ftw!!
If there's one thing I want from the next Fallout, its a higher level cap. I could play that game all day!