"We knew that X06 would not be the right time," says Silicon Knights boss, Dennis Dyack
Dyack has explained why his long, long in the making action-RPG, Too Human, was absent from Microsoft's X06 last week, despite having been playable at E3 earlier in the year.
"This decision to not show at X06 was made immediately after E3," said Dyack, speaking on his blog. "We made the decision to next show the game when we are ready and we knew that X06 would not be the right time."
He continued: "When we do decide to show the game, our goal is to give everyone a true impression of the game -- one that includes story, audio, game play, artwork and technology. Things are going very well and Too Human is shaping up to be our best game to date."