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Ninja Theory on DmC sales: making a great game is better than making a best-selling one

Also, DmC Hell and Hell difficulty is "like playing a different game"

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Bumpmapping1678d ago (Edited 1678d ago )

That's not what you said about Heavenly Sword its why you went multiplatform Enslaved bombed hence why you jumped over this turd franchise.

VileAndVicious1678d ago

Well to be fair enslaved probably didn't do so well for a few reasons

1) it was a new IP
2) it also didn't help that it was published by namco and wasn't advertised well
3) it came out at a pretty bad time. I believe it came out the same day as castlevania:LOS and something else that escapes me at the moment...

Besides some of the best games this generation haven't sold well which is a shame. Just take a look at Bayonetta,Vanquish and Valkyria Chronicles (probably spelled it wrong) just to name a few.

Kyosuke_Sanada1677d ago

Have you notices all of them are Sega titles. Sega just sucks as a publisher that's all because they will advertise Sonic up and down instead great games that can actually make waves. Even Bayonetta sold well from lack of advertisement but Sega expected it to make a mint, that's why they didnt support a sequel.

BigBoss19641678d ago

Well at least they know the game will bomb

csreynolds1678d ago (Edited 1678d ago )

Aaaaaaaaand watch the anti-NT crew jump at the chance to bash this statement.

N4G, can we please add a 'hug' button next to 'agree' and 'disagree'? I think the haters are in desperate need of one now that the DmC reviews are in...

Pozzle1678d ago

Well...you obviously want it to sell at least A LITTLE well. Studios go under if they don't make a profit.

csreynolds1678d ago (Edited 1678d ago )

The spectrum between 'a little' and 'best-selling' is gargantuan. You're assuming their comment translates as "we don't want to make any money" - of course they do, but they'd like to do so with a great title.

Personally, more developers should take this attitude on board. Perhaps they'd sell more, and force the Call of Duties of this world to up their game (pun intended).

Kenshin_BATT0USAI1677d ago

These days, that line is far thinner then you think. It's hard to make a profit in this industry. A little research would make you quickly realize that.

csreynolds1677d ago (Edited 1677d ago )

@Vashlion

And with a little more research, you'd quickly realise how many developers do make a profit. I could list them for you, but then where's the fun in that?