Welcome to my first journal entry of the new year. Let's focus on Japanese gaming, and one company in particular, Capcom.
There used to be a time (8-bit, 16-bit, and 32-bit gaming eras to be exact), when Japanese games were vehicles of innovation which enabled them to achieve great success not only overseas, but in the lucrative and much sort after North American gaming market as well.
Fast forward a few years to now, and we find a time where Japanese game publishers struggle to come up with innovative ideas for their aging franchises. And even though these games continue to sell well in foreign lands, they are losing their overall acceptance and appreciation from many gamers in North America.
So, it is no surprise that Capcom the creator of such classics as "Bionic Commando", and "Resident Evil" is also struggling to regain their footing in the US gaming market.