100°

Next Gen: 7 things That Won't Stop

With the next generation just around the corner we are due for many new gaming developments, below are some of the less futuristic things we will still have to deal with...

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videogamegeezer.blogspot.co.uk
PopRocks3594120d ago

1. Yeah, I don't see that changing unless someone wants the same PR damage that Ubisoft and other developers received for their crappy "always online" DRM.

2. That's a tough one. I think we will see some more, but sooner or later developers will HAVE to do new things. Look at this year. The AAA titles were all sequels for the most part. Two digital indie games walked away with many of the GOTY awards, one of which was a new IP.

3. Any game has room for improvement. Next.

4. This has existed since gaming first started. No surprise there.

5. Refer to 3 and 4.

6. This I really hope is not true. I really want longer campaigns. Assassin's Creed has not repeated this mistake since its first game. No single player experience should be shorter than twenty or so hours, unless of course it is justified with a deep multiplayer experience.

7. Unless a new system comes out without online capabilities, expect digitally distribution to remain a part of the norm.

Just my thoughts on the list anyway.

saladthieves4120d ago

I honestly don't understand why the industry sometimes never learns from the past...they just repeat it.

Take for example, Ubisoft's love for always-online DRM. Purchased that new game from them? Sorry, you can't play without an internet connection; while your neighbor just downloaded a cracked version, didn't pay for it and they have no issues playing it whatsoever.

PopRocks3594120d ago (Edited 4120d ago )

It is pretty dumb yeah. But the reason is simple; money moves the industry. If Ubisoft felt their sales (and therefor profits) were threatened by it, they'd remove the DRM. Simple as that.

sriki0074120d ago

they have removed it from almost all of their games now.

Slapshot824120d ago

Good article. The one that I really want to see better implemented is DLC. I enjoy some DLC, but the bits that seem like they should already be a part of the $60 game and are nickel and dimmed out of us for extra cash is always impacts me negatively if/when I purchase it. With that said, I do enjoy when the developer gets extra cash from the game's sales and months later we get a small add-on that expands on the game in a new ways - I'd like to see more of that going forward.

ElectricKaibutsu4120d ago

Great article. The author obviously put a lot of thought into this list. As a person who actually buys games, DRM really ticks me off. As egidem said, the pirates just download the game without the DRM and it only bothers us paying customers.

ShaunCameron4120d ago (Edited 4120d ago )

What about rising development costs and the number of people needed to make a game? The average PS360 game costs $15 000 000 minimum to make.

260°

Microsoft Seemingly Closes Bethesda France

As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people

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insider-gaming.com
Hereandthere12h ago

Microsoft should have left them stay 3rd party

GamerRN10h ago

If they are let go, they can be whatever they want. They ARE 3rd party now... 🤦

Barlos7h ago

Yeah, they're also jobless.

GamerRN34m ago

They can form a company if they want, they are just as jobless as if "Microsoft had left them as 3rd party".

peppeaccardo2h ago

"MIcrosoft leaves Bethesda do what they know how to do best" ... close! Oh the irony ....
(Citation from a week old article)

PassNextquestion12h ago(Edited 12h ago)

Bethesda France was made up of roughly 15 people... they couldn't of being doing much

Bethesda France mainly did publishing and marketing within the region

blacktiger10h ago

that's a shame for you to say that, i'm sure Elite loves hearing what you just said.

Profchaos12h ago(Edited 12h ago)

Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.

I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games

Tacoboto11h ago

It's France too, there's a high likelihood only 1-2 people on the team even had an Xbox.

Profchaos11h ago

Possibly guven all the leaks we know the Xbox brand is really struggling in the region.

Yi-Long8h ago

Well, if your consoles and games are barely found in any stores any more, of course you're gonna struggle finding consumers ...

XiNatsuDragnel10h ago

Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo

Profchaos9h ago(Edited 9h ago)

I think it would have been better for all parties really especially gamers

TheColbertinator10h ago

The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.

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120°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg13h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos12h ago

Souls games will be like that players struggling make it harder

PassNextquestion12h ago(Edited 12h ago)

I think if used correctly it could work well

jambola8h ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

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80°

Nintendo's Massacre Of The 3DS And Wii U Is Finally Complete, Regrettably

Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."