"I think that people had incredibly high expectations that we simply didn't meet", Flagship boss Bill Roper has admitted in an interview with PC Zone on Hellgate: London.
Looking back the RPG was surrounded by hefty anticipation due to it hailing from the team responsible for the Diablo series, but it ended up experiencing a rocky launch last year, blighted by major bugs.
IGN : Remember Hellgate: London? The dark fantasy action role-playing game came out in 2007 for PC, a year before developer Flagship Studios went bankrupt. Since then, various free-to-play and online revivals have come and gone. Now, 17 years after the release of Hellgate: London, it’s back.
I remember some friends and I all bought Hellgate: London day one because it was made by some original Diablo devs. We had fun playing it, good memories.
PC Invasion: Hellgate: London is back on Steam, but it's not what you expect it to be. It's a single-player game in the vein of Asian MMOs.
Let's take a look at the loot-based shooter that started it all and set the path for Destiny 2 and the Borderlands franchise.
It's a shame Hellgate: London did so poorly. It was an interesting game, and well worth a sequel.
Was it really as bad as all that??? or did people seriously get their hopes up too high?.
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......."The JOEY has Spoken"
Hellgate was addictive while you played it, but as soon as you move on to another game you'll probably never pick it up again.
'ballsed' wasn't a word