Negative World writes: "In the 8-bit era video game music was limited heavily by hardware, and the result was a distinct sound that could be instantly identified as video game music. The 16-bit era introduced better hardware, opening up more possibilities, but the resulting music still generally had its own sound. However, that hardware limit no longer exists (for the most part), and we are seeing all kinds of music popping up in video games, from classic chiptune sounds to sweeping cinematic tracks to rap, rock, electronic and anything else that the minds of musicians can imagine. Has video game music lost its identity? It seems to me that the only thing that defines video game music in the current gaming era is that it is music that appears in a video game. "