Obviously, most fighting games have some kind of an excuse to bring together an eclectic cast and Fighting Vipers is no different; however, SEGA’s development team seemingly decided that none of this should be communicated in any capacity throughout the game. Odd.
Suffice to say, that if you head to Wikipedia, you can get a rundown of each character’s motivations, but it’s pretty meaningless. Every box on the fighting game checklist is ticked here though; you’ve got the moody loner, a former model, a rock star, 14-year old skater boy, and the obligatory fatty. Everyone is represented!