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Submitted by BabyColada 557d ago | opinion piece

Six Lessons Dead Island Can Learn From Far Cry 3

With an emphasis on co-op and RPG elements, Dead Island is one of the more interesting takes on the zombie genre we’ve seen in some time. In many ways, it's similar to Far Cry 3. However, there's a lot that FC3 does better than Dead Island -- here are six things we wouldn't mind seeing in the next Dead Island. (Culture, Dead Island 2, Dead Island Riptide, Far Cry 3, PC, PS3, Xbox 360)

GusBricker  +   557d ago
Ummm...
Have a much bigger budget and better people working on their product, maybe?
TheBrownBandito  +   557d ago
Yep.
PhantomT1412  +   556d ago
They released Call of Juare: The Cartel around the same time so yeah, I think that affected the quality of both product...
zeal0us  +   557d ago
Along with the things mention in the article I wish the Dead Island games would include offline co-op/split-screen.
WeAreLegion  +   557d ago
Yes.
WeAreLegion  +   557d ago
Dead Island has TONS of potential. I really enjoyed the first game, but these gripes are legitimate. They really could have done more. Still...great first outing for the series. Definitely getting Riptide.
madjedi  +   557d ago
Sorry no take everything that made fallout or borderlands fun out, add to it ridiculously fragile weapons, infinitely respawning enemies and enemies that put usian bolt to shame.

Add in worthless junk that gets converted to money and meaningless fetch quests where you have to kill 50 zombies just to reach the objective and you got dead island.
showtimefolks  +   557d ago
better story
less glitches
a lot less tech issues

believe it or not if story improves along with the usual jump in a sequel production value wise than next dead island game could be great.

i want dead island to have the jump quality wise that uncharted 2 had compare to uncharted 1. make everything that much bigger/better

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