The Gaming Vault writes:
"You know what? I’m loving the groove that developers are getting into when it comes to porting games over from home consoles to mobile. I especially find a warm solace in the realisation that they’ve come to that less really is more; the effective paring back of game mechanics inherent in their original offerings to better match the strengths of the mobile platform being a maxim that more and more code-shops should adhere to.
One such triumphant example of this design practice was the recently released and really quite superb Rayman Jungle Run, now we have another in the equally superlative Joe Danger Touch."
John Bedford (Modojo): New content and a new cheaper price for the superb Joe Danger.
If you're trying to beat Gamer X and top the leaderboard in Pocket Gamer's ongoing Joe Danger challenge, or you're simply hunting down every last Game Center achievement in this side-scrolling racer, you'll be wanting some tip-top top tips.
So this actually works with no loss of quality compared to the console titles then? Because I was big into the console game.
The best way I can put it really, is Joe Danger Touch is to Joe Danger and Joe Danger: The Movie, what Rayman Jungle Run is to Rayman Origins.
For me personally, I found it to be equally as enjoyable.