"Innovation is hard to come by when you’re a reasonably heavy-hitting game by a well known developer. But when Yosuke Hayashi took to the helm of Team Ninja and produced an altogether deeper and intriguing Ninja Gaiden 3, he took the original series mould and innovated to give the violence reason. Naturally, those who called for innovation actually disliked having it, and would much rather have everything back to the way it was before. Because of this Ninja Gaiden 3 hit a stumbling block when it came to market, it disappointed everyone. Now though, Team Ninja have a rare opportunity to have a second stab at success by releasing Ninja Gaiden 3 on Wii U. Thankfully they’ve gone and turned the unfortunate mess into something rather spectacular – if not something somewhat unoriginal."