Jon Hamlin: We didn’t know it when 2012 started, but I suppose, in some ways, the writing was on the wall. 2012 turned out to be the most important year for indie games… ever. Gamers were completely inundated with excellent indie titles this year. Awesomenauts, FTL, Mark of the Ninja, Journey, The Unfinished Swan, Fez, Hotline Miami, and Botanicula are all high-profile, successful indie titles from 2012. And those are just a very few. Now, I have my misgivings about the term indie game, but for the sake of uniformity and to avoid a conversation bordering on the philosophical, I’ll use the term rather liberally throughout the course of this piece. Indie games saw greater sales, greater exposure in the media and a rise in public interest in 2012. Which leads me to my next question: Why?