Gamasutra: "DreamRift (Epic Mickey) co-founder Peter Ong puts a different spin on the issue. He believes that piracy is a huge issue, both on the Nintendo DS and now potentially on the 3DS -- and he puts this down to publisher perception of the problem."
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"
Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”
Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever
Nice one ☝️
This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.
No gaming company has pushed harder to remove ownership than Microsoft.
Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.
Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?
Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.
Danish from eXputer: "Nintendo has historically gone against player-made content and emulation of its games. This has done much to harm the company's image."
They need to stop announcing these mods and fan remakes until they're finished. Finish it, upload it, and then if Nintendo dmca's it tough shit. Once it's online, people can share it around, even if the original download gets taken down.
This is all coming from the mouth of short-sighted fandom and grifting madness.
No.... it wont. There is a clear defined reason why they don't. This is nothing new. Make your own shi7 from your own original ideas especially if you are trying to capitalize of it it. Duh.
Yeah, hire people that have zero respect or understanding for an established process. Wow. Yep. Totally makes sense.
"A publisher would go as far as to avoid spending the investment necessary to even release our game in Europe due to their projections of how piracy would impact its sales."
Won't pirates get past the region lock anyway, resulting in even more piracy in that region, as they don't have the option of buying it?
I really hope piracy doesn't grow as big on the 3DS and Vita as it was with last gen handhelds, these platforms need protection or the only handheld games in a few years will be crappy mobile ones.
I've lost all trust in game publishers. The same publishers saying things like this also say that used sales are destroying their business. Yet, used car sales didn't sink car manufacturers and used home sales didn't sink construction businesses. Game publishers seem to think that their product is more valuable than cars or homes to the tune of wanting to eliminate a used industry. The truth is that game publishers do not make games that people can afford to keep at the price point they sell them at. Just like a homeowner can't afford to eat the cost of their first home when they buy their second or to eat the cost of their first car after they buy their second. Same with games. I can't afford to keep a 60 dollar game without re-selling. If I do, I stop buying new games. Period. Game publishers don't seem to get that what is really costing them business is the lack of value of the products they are producing at the selling points they establish. They are digging their own graves and fleecing the average gamer over it and the average gamer is SUPPORTING this practice.
I stopped playing first person shooters many years ago for these reasons. I don't miss it. And game companies aren't getting my money. Instead of regretting that fact, they BLAME ME for not adoring their crappy product. Game publishers are business assholes.
You're putting games up on a pedestal. You're thinking just like game companies do. It appears that, in your mind, the game designer deserves MORE from life than the construction worker, the auto salesman, the book writer, the musician, etc.
Some of us think that game designers are flawed human beings, not Gods. If you think my arguments are "spin", then you aren't reading your own.