Gi - Skyrim released on Nov. 11 2011 for the Xbox 360, PlayStation 3 and PC. Since its initial release, three different DLCs have become available for the game (Dawnguard, Hearthfire and Dragonborn). All three are readily available for the Xbox 360 with a limited exclusivity to that system, while two are currently available for the PC and none of the DLC is available for the PS3 (nor is there any real concrete answer as to when it will become available).
Also, I am VERY surprised to not see any VITA haters.
They usually show up by now. What gives? :/
@LOGICWINS:
"U keep track???"
No. It's just something I always see on a VITA sub like 'X big name game should come to VITA'.
I might keep track of it. It would be a fun experiment, I 'spose.
U keep track???
Anyways, I'm skeptical of Bethesda's coding on any non-PC version of a game.
Back when the vita was known as the ngp it showed infinity blade running on it.
http://www.youtube.com/watc...
Imagine any kind of open world game with decent work put in it *drools*
I'd love a new GTA and a new inFAMOUS for the Vita.
Wheres all that finctionality at sony. I bought yir damn handheld now keep yur promises.
But the Vita is not that far away, see, we have gravity rush, assassin's creed and the freaking need for speed most wanted that most people forget to mention. All of them has huge open worlds, and I think the best one is the need for speed!!
In your dreams guys GTAV and Skyrim Could run on the Vita. Black ops declassified is a 540p dreamcast looking game running at 30FPS.
It couldn't run Skyrim unless the game was completely remade for the Vita , Same With GTAV. Good luck fitting a 16GB Ps3/360 Game onto Vita. And good luck getting it to run on the Vita's Handheld Architecture.
I'm not hating , Ps vita is AWESOME! But let's be real , it's about half as powerfull as a 360/ps3.
Uncharted Looks no where near as good on Vita as it does on PS3 Sony drones , yes I have played all the Uncharted games .
Edit - If the Vita was as powerfull as PS3 It would be chocked full of PS3 and 360 ports. All you've got so far is Rayman Origins , Some graphically reduced fighting games.
Why do you comment on every article that ask if X game is possible on the Vita and make your self look more and more like a a person that has no sense? Stick to what you know or think you know best and that is playing games, or at least that is what I think.
"What ? The vita is not as powerful as the ps3 , doesn't matter about the RAM not being split into two parts."
AznGaara never said the PSVita was more powerful, AznGaara said it would run better because the ram is not split. Reading is your friend. And if the ram being split doesn't matter why is always brought up in articles that compare games for the PS3 & 360?
"In your dreams guys GTAV and Skyrim Could run on the Vita."
You contradicted you self when you made this comment; It couldn't run Skyrim unless the game was completely remade for the Vita , Same With GTAV. Proof reading is your friend (Something I need to do more often as well).
"Edit - If the Vita was as powerful as PS3 It would be chocked full of PS3 and 360 ports. All you've got so far is Rayman Origins , Some graphically reduced fighting games. "
As far as it looks, the game is full of ports, so again, a no sense comment. Isn't that what every one that talks about games on the Vita mentions, The Vita is full of ports? We are also getting Dead or Alive and Ninja Gaiden, both or which are on the PS3.
Also Need For Speed Most Wanted says hello.
If you knew a little more about the Vita, you'd realize that it's main issues would be that Skyrim, per se, would be CPU bound on ANY mobile CPU. Cutting GPU expenses would be a far easier task than cutting physics, AI, etc. without damaging the experience. Memory would be a non-issue.
Skyrim deserves long play sessions, in any case. I doubt Bethesda sees it as a good fit... for the Vita, or iPad, etc. Maybe even for the Wii U. Where is Wii U Skyrim, after all?
CPU-bound, relative to the PS3, maybe?
When I'm at work... I'm there for a loooong time. I beat need for speed mw at work spent 60hr so far in persona. I can't see why I couldn't play skyrim. Plus these a ps button on the vita that pauses the game and sleeps and I can continue right where I left off. I think it as well as any game can be played for long periods of time. I don't think you or kingofwii owns a vita most haters don't.
The Vita has 512MB of system RAM and only 128MB for video RAM. More RAM total, but less video RAM, which is arguably more important for games.
Since they would be rendering the game at a lower resolution I'm sure it could be easily done.
Be real. Everything else in the Vita is nowhere near PS3 standards.
Again , I'm not hating. I have played the Vita exstensively , and it's quite clear that due to being a small handheld device , it is nowhere near as powerfull as a Ps3.
Don't come at me with 3DS BS , I know it's more powerfull than 3DS. But if you compare PS vita to PS3,360 the vita doesn't come close.
And It would have no chance at running Games like Skyrim or GTAV. The Vita would need Super watered down versions or Spin offs built for the system.
Where was the Wii U Skyrim announcement? I missed it. Certainly Wii U has enough memory...
\s
Quite correct: BrianG
the PSVita's SOC also happens to be a True TSV for a Hand Held , the first of it's kind in a dedicated Game Handheld.
and since it is a True TSV connected Stack chipset, the bandwidth contraints would be less effected on the PSVita than on both the PS3 and the xbox360. As a matter of fact less Resolution+SOC TSV with 512 MB of System ram + andother 128 MB of dedicated GPU ram. all without having to go off chip through it's SOC system Bus means it's quite capable in rendering the game assets required for such a game.
Oh and Kingofwiiu
you may want to read this instead of showing just how wrong you really are about the PSVita!
John Carmack: Sony NGP a 'generation beyond' smartphones
Read more: http://www.electronista.com...
I would prefer another entry in The Elder Scrolls. Not some half-effort thing for sales like Black Ops: Declassified, not a copy of the PSP game they were working on, and not an HD Morrowind, either. If Bethesda even touches my precious Vita they should take their sweet time to get the most out of it. Find ways to render better graphics, omit any framerate issues, and expand the world. As well as include new ideas for quests and a campaign as long as the console and PC counterparts that includes new and old guilds, as well.
It may sound like I'm asking for a lot, but believe it or not before Skyrim on PS3 Bethesda was great at what they did. If they can make something of that gold standard on the Vita then I am all for it.
Also, optimization is key, that's where the PS3 version failed miserably.
Anyway, a game like Skyrim would definitely be possible on the Vita. You'd need the right team, the right engine, and some great texture and asset streaming tech. But it's very possible, and I'd be surprised if we didn't see a Vita game of this style within the next 2 years.
For anyone who hasn't seen it yet, here is the Unreal Engine 3 tech demo that Epic showed off for the Vita. It's very similar to what you'd see in an Elder Scrolls game.
Related video
There's really nothing in the game that is technically impossible for vita. Even the Controls would translate quite well from Ps3 to PsV.
Commercially..Probably not
Skyrim is an "end of console generation" game with pretty high budget making it commercially unfavorable to release the game to PSV or 3DS for that matter.
I won't mind even if it had PSP/PSX graphics as long as it has:
-solid framerates
-no screen tearing
-acceptable load times
.. more importantly "1:1 gameplay translation" (All the mechanics and dialogue are in there)
Please Bethesday, take a risk >.<
http://www.unseen64.net/200...
WHY Bethesday WHY!??
Man, seriously, I'd totally appreciate an expansive WRPG (or even JRPG) made for the VITA.