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Metroid: Coven, the ambitious fangame, seeks to turn Samus' world top-down

You’ve probably played a Metroid game before. And you’ve probably also played a top-down shooter before. But have you ever played a game that was a seamless mix of the two? That’s exactly what Curt Stern, the creator of the fangame Metroid: Coven has wanted to do ever since he was a teenager.

It’s been a bumpy road in terms of development, which has been on-and-off and plagued by issues for years now, but the project seem to have finally gotten back on track recently. It’s definitely hard to please fans of such an excellent series, but Stern has the benefit of a lifetime of Metroid knowledge and experience with game design under his gravity suit belt.

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