"Whenever video games and addiction are discussed in the same sentence, images of sweaty acne-ridden teenagers hunkered over cluttered desks shrouded in darkness come to mind. However, it may be that the problem runs far deeper, and across a far greater audience then previously thought. In fact, some of us may be addicted ourselves, without even realising. So what is video game addiction, why is it a problem, and why analyse it now in today’s technologically dependant society?" - OnlySP
I see video gaming as a major stress reliever in many cases and a way to leave the clutches of reality when it gets too stressful and you just need some time to unwind and play a game.
The gamer image has never been good in the media and has only gotten minorly better over the year.
except your are in control of how the story unfolds
Gamer4Life and i'm better for it.
But, seriously life is more important than video games and if you have those priorities interchanged then you need help.
Life is all a balancing act. Honestly, I choose to be addicted to them over drugs, alcohol, food etc.
Not being able to stop chewing pens is a bad habbit.
Not being able to not do heroin is an addiction.
And not just in the ways you'd expect.
Any time you make a decision that you would define as "impulse," without thinking things through... that's a result of you addiction.
Spend $60 on a game the day-of-release without reading any reviews? Sure, maybe you're an ill-informed consumer; maybe it's a symptom of addiction?
Ever buy a half-dozen games off Steam during a sale, only to turn around a year later and realize you never played a one? Or, worse, go into Steam to buy a game without realizing you already owned it? Yeah: a symptom of addiction.
Ever thought to yourself, "just one more mission/level/race/etc., and then I'll quit," repeatedly during a single gaming session? Yeah: a symptom of addiction.
...
There's a lot of debate about to what degree media influences behavior, particularly when it comes to violence. Video games get a lot of scrutiny and are often scapegoated, but I think it's important to realize that maybe games SHOULD get more attention on this front. Sure, movies, television and literature can be just as violent--and moreso--but gaming is really the -only- entertainment medium out there that is A) participatory and B) intentionally designed to be addictive.
The whole mess is a subject that deserves legitimate scientific inquiry, not the hot-air and buffoonery all-too common in the news media, political discourse, and the gaming community itself.
It's also possible that the person might have enough experience with that developer's/producer's product to buy it day-one. Example, I've played the last nine games Rockstar has released and have loved them all; never been disappointed beyond minor things. Buying one of their next games that interests me day-one can be seen more as a logical and understandable decision rather than a sign of addiction.
Seriously tho, any activity performed too much will be bad for u. Even awesome ones like gaming.
http://www.foxnews.com/heal...
I play around 12 hours a week give or take, when I get a new game up to 20 hours a week. I would play more, but I have things to do.