60°

Assassins Creed 3 Features The Worst Video Game Assassination Ever

Xbox Live Gamer Hub staff member Sean writes:

''So Assassins Creed 3 seems to be a popular game. The story is supposed to be decent, the action smooth and enjoyable. The characters are said to be decent, but did everyone skip the intro? Its a genuine question. I sat down all ready to 'enjoy' the latest entry into the franchise, things went a bit slow...and odd. Here I am playing as this spiffing gentleman with a fancy hat and coat. His accent is wonderful, as too is his chiselled jaw line, and he's an assassin, wonderful. So here I am with this wonderful chap about to embark on a little errand. The errand in question involves going into a opera house and ending some poor blokes enjoyment of the show.''

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Linko644116d ago

The enjoyment of a hilariously out of place sequence within a game about stealthy assassins. Unless of course you think jumping around in front of 100's of people is stealthy... given modern day 'stealth' games, i guess it is.

SilentNegotiator4116d ago

Most gamers today wouldn't know a real Stealth, Survival Horror, etc if it hit them in the face.

George Sears4116d ago

This is actually true. I couldn't believe as to why you have to climb such walls with hundreds of people around you. Sure, a lot of people had there eyes fixated on the show; but it's pretty ridiculous that no one questioned or saw this bloat jumping walls.

With this in mind, Ubisoft needs to make the NPC' a lot smarter in combat and in over all intelligence. I hate when there is a stealth mission and the NPC's see me and don't give a shit once I hide or don't get caught in there full red marker.

Linko644116d ago

I thank you for seeing the point of the post. I hoped i wouldn't of had to make the point to obvious but given the posts above you i guess i should of.

Ashunderfire864116d ago (Edited 4116d ago )

Shoot I look at Hitman Absolution the same way. How do you not take notice of a bald man with a barcode on the back of his head? And when i grab a person from behind, in a hostage situation, the enemy NPCs from behind me don't shoot. You have the advantage for crying out loud!!! In a Assassin Creed 3 the enemies still in many cases fight you one by one, while the other enemies just stand their in a circle?

hylandpad4116d ago

Given the scope of the game world, I dont think the AC series could function "realistically" - you're supposed to be interacting with people regularly.

A real 'assassin' wouldn't make a very convincing main character for a story driven game. He/she would have to be completely unattached - which is fine if you're making a game thats just about contract killing. But the assassins of the AC universe are characters, constantly interacting with people and other characters. The idea is that the people ARE your cover, all the people in that theater are supposed to in some broad way, in 'agreeance' with you.

For better or worse, however, Assassin's creed is story based, with a greater conflict - meaning that, yeah the assassinations are unrealistic and downright silly sometimes, but it serves the story.

It is not by any means, a stealth game.

hylandpad4116d ago

Well, this person never played any of the other AC games it would seen. Public assassinations, hiding in plain sight, using crowds as cover are all hallmarks of the series.

I will say though, that ACIII is certainly not as strong (in any area) as the ACII trilogy was.

Linko644116d ago

I've played 1,2 and .brotherhood. None of the titles featured climbing in a such a enclosed public place where all would see the assassin. So to me your point doesn't make much sense. Climbing in clear view of the target is also bizarre. Thanks for the comment, even if it made little sense.

hylandpad4116d ago

I disagree. There were numerous times in previous titles where you were climbing in clear view, or you COULD. But the AC games aren't about that - yeah it's stupid and doesn't make sense. But your assassinations are supposed to be public.

I guess it's also assumed,even if it's not shown, that the characters are doing their best to remain hidden or blended.

Linko644116d ago

I don't recall a point in any of the previous games where the character would climb to a target (who has guards) within a enclosed public place where all the focus would be on a stage. The assassin then climbs pretty much in front of a number people with NO REACTION. Not even the generic 'what is he doing?' Line uttered by NCPs in the franchise at earlier and later points. The post was exaggerated in parts purely so I could do something different from what I normally do. If people take each and e dry word seriously then I have to smirk. I figured the badly edited pictures would of been a hint! Anyway no bubbles left but feel free to PM if want talk to continue. Stupid sequence in which I took the piss out of! Not a statement on the game or the state of the stealth genre :P

zpoc4115d ago

aww, it's cute when dimwitted 14 year olds try to be funny! keep it up!

70°

Games with the dumbest NPCs

Non-playable characters in certain games are meme material, thanks to their foolish behavior. These are the big-budget games with the dumbest NPCs.

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closed_account259d ago (Edited 259d ago )

Bethesda makes the most consistently stupid NPCs, like really bad... yet I still can't help but love playing their games. Guilty pleasure, I guess. *sigh* 😩

Flawlessmic259d ago

How did redfall not make the cut.

anast258d ago (Edited 258d ago )

Every Bethesda game and Every Halo game. This list needed to have Cyberpunk somewhere.

180°

10 Most Peaceful Areas in Games

Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.

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Babadook7265d ago

My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.

Killer2020UK264d ago

I literally just came here to post this. That music in the Resi 1 safe rooms is playing in my head.

Rimeskeem264d ago

I was thinking TLOU work benches. Although I remember one time where it was a false security.

closed_account264d ago

Perfect. 👌👌

I'd add the top of my highrise apartment in GTA Online. That calm, quiet peace, just knowing as soon as I step out that door I will be bombarded by 8 and 12 year olds calling each other n**** and f****, trolled by combat jets and rocket launchers.

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henbayward264d ago

The entire map of SotC is peaceful as hell. Used to just ride around exploring it.

mastershredder264d ago (Edited 264d ago )

Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.

raiden_188264d ago

The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.

RPGer264d ago

Kingdom Hearts tend to present half peaceful areas and most of them are amazing.

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60°

'Assassin’s Creed III': Ten Years Later

With the recent reveal of Assassin’s Creed Mirage and the promise that the series will return to its roots, there hasn’t been a better time to get stuck into Assassin’s Creed’s back catalog, whether it’s replaying an old favorite or getting lost in previously looked-over classic.

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SinisterMister539d ago

Ten years later, we miss the old you, Assassin's Creed.

Popsicle538d ago (Edited 538d ago )

I really enjoyed Assassins Creed 3. My only complaint was that I didn’t enjoy when I had to switch from Connor to Desmond. It’s a personal preference, but Connor’s story was just more fun for me.

On a side note, Black flag was the most enjoyable of the AC games I played.