90°
Submitted by shodan74 686d ago | opinion piece

Six Things We Want In Dishonored 2

Dishonored was undoubtedly one of the finest games of 2012. And with a sequel most definitely in the offing, it’s hard not to imagine some of the cool additions and advances that could be made in the next installment. FMV Magazine speculates on six things that could make Dishonored 2 even better than its predecessor… (Culture, Dishonored, PC, PS3, Xbox 360)

AmayaAi  +   686d ago
I want the story to be a little more complex.
WolfLeBlack  +   686d ago
I don't think it needed to be more complex, just better told. Complex stories are actually fairly easy, but telling a simple story extremely well is very challenging. I'd rather see a well told simple tale than a complex one.

Mind you, a well told complex tale would also be good :)
AmayaAi  +   686d ago
hmm I think you said what I really meant.
dedicatedtogamers  +   686d ago
I LOVED the game, but the story was definitely a bit weaker than I would have liked.

For the next game (goodness, I HOPE there's a next game) I would like them to have more integration with powers and the levels. i.e even MORE ways to sneak/kill/dodge/hide in the various levels.
Root  +   686d ago
Corvo to actually interact with the story, you have this little girl who treats you as her own father and you don't say anything to her, even after her mother is murdered right in front of her and after she is kidnapped....come on.
#2 (Edited 686d ago ) | Agree(0) | Disagree(0) | Report | Reply
WolfLeBlack  +   686d ago
My question is...how the hell did he get his job as bodyguard? How'd he even get through the interview?

"so, what were your previous jobs, Mr. Corvo?"
Silence.
"Okay. Any skills we should know about?"
*Slashes throat of nearest guard*
"Well, that was rather uncalled for."
Silence.

And yet he must have spoken at somepoint. Lots of people seem to have a very clear idea of who he is, so surely he said something somewhere along the line. But for some reason he couldn't even be bothered to speak to protest his innocence.

Baffling :P
FrostyZipper  +   686d ago
I take it you watched the Zero Punctuation review for Dishonored?
kma2k  +   686d ago
thanks you made me actually lol at work & got a bunch of weird looks from people!
shodan74  +   686d ago
I suppose it's difficult to have that when you've got a mute protagonist, but I know what you mean.
Root  +   686d ago
Well the thing is if your going to have emotional things in the game which actually need an emotional, well interacted response then don't have a mute character. They keep saying it's too make you feel like the character but as "Corvo" I was like "Well go on...say something to her, her mother has just died and your the only person she trusts....go on Corvo"...

If your are going to have a mute character make it seem like they are talking but we can't hear then or have the text box choices like in Fallout 3 where we know he's involved.

I don't mind something like Half Life because at the end of the day I'm like "Well this franchises started in 1998, may as wel continue the series how they started it" but for games coming out this year it's unacceptable in some cases...it's 2013 come on guys.
-MD-  +   686d ago
I'd like a less predictable plot twist, personally. I saw that coming from a mile away.

@Drug Addict - Buy a computer.
#3 (Edited 686d ago ) | Agree(0) | Disagree(0) | Report | Reply
DrugAddict-  +   686d ago
It needs to not look like a PS2 game
#4 (Edited 686d ago ) | Agree(1) | Disagree(5) | Report | Reply
TopDudeMan  +   686d ago
Who said there'd be a sequel?
WolfLeBlack  +   686d ago
Bethesda, by saying that they clearly have a new franchise on their hands.
TopDudeMan  +   686d ago
I stand corrected

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