30°
Submitted by SethThePirate 630d ago | opinion piece

Marine Teddy-Bear Teams: Emotional Surrogates In Gaming

A quick look at how the psychology behind teddy-bears, safety blankets, and attachment might also apply to NPCs and other in-game objects. (Culture, Halo 2, Mass Effect 3, Pikmin)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

Forza Horizon 2 Review | Good Game

18m ago - Forza Horizon 2 shatters the boundaries of open world racing in what is quite simply, one of the... | Xbox 360
30°

Final Fantasy XV's Battle Against Nostalgia

18m ago - The key to Final Fantasy XV’s success isn’t embracing the franchise’s storied past, it’s looking... | PS4
10°

Until Dawn Preview | Respawn Ninja

21m ago - Toby goes hands-on with Supermassive Game's PS4 exclusive title - Until Dawn and reports "Until D... | PS4
20°

Super Smash Bros. 3DS Review | Gamereactor UK

32m ago - GR-UK writes: "The screen can feel too small, the controller too cramped. But this is the full, u... | 3DS
Ad

iCreditCardNow.com

Now - Quickly locate just the right card for you. | Promoted post
20°

Final Fantasy designer appointed CyDesignation company director

32m ago - "Akihiko Yoshida, best known for his art and character design on major RPGs such as Tactics Ogre,... | PS4
Related content from friends