Try our new beta!Click here
30°
Submitted by SethThePirate 1128d ago | opinion piece

Marine Teddy-Bear Teams: Emotional Surrogates In Gaming

A quick look at how the psychology behind teddy-bears, safety blankets, and attachment might also apply to NPCs and other in-game objects. (Culture, Halo 2, Mass Effect 3, Pikmin)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

That Dragon, Cancer Review | Bit Cultures

8m ago - Evan from Bit Cultures writes: "When I first read about That Dragon, Cancer, I knew I had to expe... | PC
40°

Third Dev Video Reveals Further Backstory to The Solus Project

21m ago - VRFocus reports on GRIP Digital and Teotle Studios releasing a third development video for their... | PC
Ad

Gran Turismo SPORT Beta Testing Begins early 2016

Now - Start tracking GTS with Releases.com's release date alert service and be notified when the GTS beta launches. | Promoted post
40°

Planting The Jungles of Acacia

21m ago - Shortly after their debut on the Community, we take a closer look at Evlox Studios' envisioned, p... | PC
40°

Assassin’s Creed Chronicles: Russia Review (PS4) – Side Quest Complete | PSLS

27m ago - The Assassin’s Creed mini-trilogy known as Chronicles is now complete with the release of the Rus... | PS4
40°

When Ghost Stories Go Wrong – Oxenfree Review – GIZORAMA

27m ago - John Ceccarelli, GIZORAMA - "It doesn’t take long for Oxenfree to get going. Right from the start... | PC