140°
Submitted by Pozzle 837d ago | opinion piece

What Resident Evil 6 Taught Me

Gamasutra writes: Like most games, I seem to find the time for them after the craze has faded. In many ways I like to be late to the party because it helps me enter the game with a clean palette. My opinion is not immediately salted by partisan reviews of perfect 10's and 1's. My latest endeavor was a trip down the rabbit hole that is titled Resident Evil 6, or as I like to call it, a relentless exercise in patience.

Patience is a virtue some would say, and it is a very important trait to have if you plan to play Capcom's Resident Evil 6. From the frustrating controls to the poorly designed encounters, this game is a must-play for any game designer. This game is a perfect example of how not to design a game, a lesson that many of us should take to heart. Below are some tips to help your game execute on equal ground with this tent-pole for bad game design. (PC, PS3, Resident Evil 6, Xbox 360)

Kamikaze135  +   837d ago
It taught me to keep my hopes low for Resident Evil games.
jony_dols  +   837d ago
It also taught me how to run a once-great game franchise into the ground.
#1.1 (Edited 837d ago ) | Agree(19) | Disagree(0) | Report | Reply
Kingdom Come  +   837d ago
"How to run a once-great game franchise into the ground": Written by Activision.
#1.1.1 (Edited 837d ago ) | Agree(12) | Disagree(1) | Report
ThanatosDMC  +   837d ago
That's Capcom as a whole. Lol!
HammadTheBeast  +   837d ago
It taught me that it's possible to make the number 6 look like a giraffe getting head.
TheTwelve  +   837d ago
Man I played RE6 for the first time last Saturday --- what trash!!!
insomnium2  +   830d ago
AAAAAAHAHAHAHAAHHAAHAHAHHA!!!! !!!!!!!!!!! My god that article is fun as hell. I haven't played RE6 other than a few minutes of the demo but this article is funny as hell. Is it really that bad? The no-skipping-cutscenes and the miss-once- and-you-are-dead-QTEs were a pain in the ass in RE4 already. It's hard to believe they would still be doing that.
#1.2.1 (Edited 830d ago ) | Agree(0) | Disagree(0) | Report
ritsuka666   837d ago | Offensive
boldscot  +   837d ago
It taught me how to drive the final nail into the coffin of a once great game.
Res 1 was the 1st PS game I ever played, saddens me to look back and compare the old games to new.
Another game that lost it's soul chasing the COD casual market money.
BlackWolf  +   837d ago
It taught me that advertisement is a b**ch. The trailers got me hyped, just to not live up to my expectations.
#4 (Edited 837d ago ) | Agree(6) | Disagree(0) | Report | Reply
venom786  +   837d ago
Stupid crapcom
Kyosuke_Sanada  +   837d ago
It taught me how immature people can be in causing arguments amongst fans for attention only to vanish the day after release.
doogiebear  +   835d ago
What?
Riderz1337  +   837d ago
It taught me that you can get away with having a giraffe getting a BJ on the box art. I mean really how did Capcom not even slightly notice that lol.
zerocrossing  +   837d ago
"What Resident Evil 6 Taught Me"

Not to buy Capcom games?
landog  +   837d ago
to always wait for the pc version, rented it(thank goodness), it literally looks and runs worse than re4 on on pc

the leon chapters seem ok....I'll grab it from steam for $10 in a few months
#9 (Edited 837d ago ) | Agree(0) | Disagree(0) | Report | Reply
josephayal  +   837d ago
for me Resident Evil 6 Is Perfect
doogiebear  +   835d ago
I bet u only play COD and Gears, huh?
CLOUD1983  +   837d ago
For me the ppl who buy RE5 see what they did there & still buy RE6 & didn't like it & now complain about the money they lost then it's their own fault, Crapcom fooled me once with RE5 which I get w/o even read anything about it because I trust them & it was garbage & never finish it & now the disc collect dust.

The same example apply to FFXII I was one of the ppl who fooled & get it day1 play it once, disappointed completely & never touch it again, but at least I didnt let my self fooled twice with FFXIII, because as they say:

"Fool me once, shame on you; fool me twice, shame on me"
#11 (Edited 837d ago ) | Agree(2) | Disagree(1) | Report | Reply
aDDicteD  +   836d ago
yup, FF and RE games cant do the right thing this gen but still kinda hoping to do something right in the future or next gen consoles.
black911  +   836d ago
That the franchise needs to go back to being a ps exclusive
doogiebear  +   835d ago
Xbox multiplats tend to COD-ify EVERYTHING! That's what happens when a console made for ADHD Americans becomes the top selling console. Hopefully we start getting more "quality" gaming experiences now that PS3 sales have surpassed xbox's.
maniacmayhem  +   834d ago
A lot of Sony exclusives are going this route too.
maniacmayhem  +   834d ago
Hilarious, this guy pretty much nailed it on the head with the design of RE6.

Bad Capcom, bad boy.

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
40°

Why Steam’s new paid mods is a bad idea

53m ago - Why Steam new approach towards paid modings can be troublesome for the industry. | PC
30°

PrimeGuard Interview - The First Destiny Team to Beat Vault of Glass

58m ago - Creating and maintaining a hardcore gaming group can be challenging and exhausting. It demands a... | PC
Ad

Filmwatch Contest Details

Now - Come celebrate the upcoming Avengers: Age of Ultron with us on Filmwatch and win cool prizes. | Promoted post
40°

Five Essential Features for Black Ops 3

58m ago - Eldon from Denkiphile: "As someone who contributes to the death of the video game industry by pur... | PC
20°

PN Review: Word Search By POWGI (3DS & WIIU ESHOP)

58m ago - PN: I really wanted to enjoy Word Search by POWGI more than I did. I’m a fan of word search puzzl... | Wii U
20°

PN Review: Ultimate Angler and Battleground Z

58m ago - If you don’t get street passes often, or the idea of these games sounds too simplistic or dull t... | 3DS