What Resident Evil 6 Taught Me

Gamasutra writes: Like most games, I seem to find the time for them after the craze has faded. In many ways I like to be late to the party because it helps me enter the game with a clean palette. My opinion is not immediately salted by partisan reviews of perfect 10's and 1's. My latest endeavor was a trip down the rabbit hole that is titled Resident Evil 6, or as I like to call it, a relentless exercise in patience.

Patience is a virtue some would say, and it is a very important trait to have if you plan to play Capcom's Resident Evil 6. From the frustrating controls to the poorly designed encounters, this game is a must-play for any game designer. This game is a perfect example of how not to design a game, a lesson that many of us should take to heart. Below are some tips to help your game execute on equal ground with this tent-pole for bad game design.

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Kamikaze1351990d ago

It taught me to keep my hopes low for Resident Evil games.

jony_dols1990d ago (Edited 1990d ago )

It also taught me how to run a once-great game franchise into the ground.

Kingdom Come1990d ago (Edited 1990d ago )

"How to run a once-great game franchise into the ground": Written by Activision.

ThanatosDMC1990d ago

That's Capcom as a whole. Lol!

HammadTheBeast1990d ago

It taught me that it's possible to make the number 6 look like a giraffe getting head.

TheTwelve1990d ago

Man I played RE6 for the first time last Saturday --- what trash!!!

insomnium21983d ago (Edited 1983d ago )

AAAAAAHAHAHAHAAHHAAHAHAHHA!!!! !!!!!!!!!!! My god that article is fun as hell. I haven't played RE6 other than a few minutes of the demo but this article is funny as hell. Is it really that bad? The no-skipping-cutscenes and the miss-once- and-you-are-dead-QTEs were a pain in the ass in RE4 already. It's hard to believe they would still be doing that.

ritsuka6661990d ago ShowReplies(2)
boldscot1990d ago

It taught me how to drive the final nail into the coffin of a once great game.
Res 1 was the 1st PS game I ever played, saddens me to look back and compare the old games to new.
Another game that lost it's soul chasing the COD casual market money.

BlackWolf1990d ago (Edited 1990d ago )

It taught me that advertisement is a b**ch. The trailers got me hyped, just to not live up to my expectations.

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